Valkrionn
The Hamster King
Nah. It's all underwater. Graphic may look different, but that's just a graphic.
I wasn't using the SVN revision, because I didn't know about it, because there was no way for me to know about.
Tried the Mod. It's HELLish, thus I LIKE!! Makes me angry the whole time though...
It is COMPLEX. Is there some sort of deeper explanation than the Civipedia?
Can Ideas still be submitted?
I would like to see some, well, additional Civs
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I tried the Mod several times now. It is unplayable.
Tried the Mod. It's HELLish, thus I LIKE!! Makes me angry the whole time though...
It is COMPLEX. Is there some sort of deeper explanation than the Civipedia?
Can Ideas still be submitted?
I would like to see some, well, additional Civs
---
I tried the Mod several times now. It is unplayable.
what's SVN mean?
Well, reg 'unplayable'
I don't get the fact, that multiple, I repeat, multiple AI Civs are wiped out in the first 10 rounds and that I then face dozens of Level 6 to 8 barbarian units with my two to three warriors at that time.
Doesn't make sense, has nothing to do with 'like'.
Anyway I am looking forward to your next release (would like to contibute, maybe this can be discussed when I know what you are doing currently ;-P ).
Let's hope it's balanced correctly then.
you should check out the reworked terrain in MoM, once version 1.3 comes out (currently in beta 9), we now have nice art for kelp (just made it today):Nah. It's all underwater. Graphic may look different, but that's just a graphic.
you should check out the reworked terrain in MoM, once version 1.3 comes out (currently in beta 9), we now have nice art for kelp (just made it today):
http://forums.civfanatics.com/showpost.php?p=11011424&postcount=3
not yet, but it is on my list. although i need to focus somewhere else first.