Thunder_Gr
Emperor
Right. And pardon me if this is presumptuous, but when the conversation turns to discussion of changing things it stops being entirely about lore. When changing something, the first thing to ask is this- is the current system in need of changing, given that fun and balance trump flavor? How complicated would a new system be and how would that compare to its added utility? It's only my opinion, of course, but I think the Illians are fine from a pure balance point of view and altering their mechanics to better suit lore would be damaging on some level to their gameplay (if nothing else due to increased complexity). Maybe your opinion differs.
Anyway, that's my explanation for bringing up balance in the lore forum.
When someone feels that something does not fit the game lorewise, or it feels weird lorewise, I think it is a good thing if he has a proposition on how, in his opinion, it could be made so that it fits the lore, instead of just saying "I think it does not fit the lore, period".
The team can evaluate these propositions and decide if there is a reason for changing anything, or perhaps, think about a lore that could fit the current mechanics in a convincing way