I'd like to restart The Peshawar Lancers, but it starts in 1900, so there's no ice or anything like that (though European and American players still get penalties), while there are no NPCs (which I think killed the last game).
Co-GM for IOT Iron and Blood 2, must work with four (or more) others to judge player war plans, neutrality paramount, must put up with original GM's demands, tirades, depression and indecisiveness.
Remember, in this game Roleplay (i.e. Histories) are secondary and even not required, to the actual mechanics. There are plenty of other games where people can build stories and role-play and I want this to be a fun game of simply playing a board-game and trying to make the right strategic decisions (as you would in a chess game, but this time you have a dozen or more opponents. And that includes the method of simply starting out. Make the wrong choice there and it can seriously affect how you actually end up.
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