Yet, for Civ4 no key component had to be completely changed within three months after release (diplomacy, anybody?).
Rivers?
River mouths?
Forests?
Identifying roads in tiles?
Seperating finished and unfinished improvements like farms from each other?
Even units need an icon of their own to be identifiable.
Texture filling?
The same gfx card which runs a modified over-huge map of Civ4 with large mods like RoM/AND by 70°C goes up to 80°C on an empty map of Civ5.
How anybody can call the graphics better is completely beyond me.
Where he would be in the open and therefore an easy prey.
Actually, the tactical options of Civ4's combat system were at least as much as the ones of Civ5.
Strong argument. STRONG ARGUMENT!
And completely wrong.
I don't think there has ever been a Civilization game for which 33% - 50% expressed dislike within less than six months after release.
ENOUGH.
1) Warlords, Beyond the Sword, Complete Edition, many Mods.
2) Rivers are stock blueishlike or properly diffused as cyanish if modded (by even just me) to mold smoothly within coastal areas.
3) They dump off the coast as they should.
4) Chopped or left as is.
5) Overlayed texturing rather than pixelized sprites ala--80's Pacman arcade stuff.
6) And your point being? Symbolic referencing with a checkmark in boxes should be eliminated as well. What about Civ Logos -- too colorful? Iconed buttons, Notifications... all too much to handle?
7) 3D modeling has its advantages even if modern video_hardware can't keep up with true talent from artists.
8) Any solid card can suffer through 110C+ for months without bulging a single transistor *UNLESS* you let dust clug into cooling fans as anything else on a Mobo.
9) Graphics are either done right or interpreted by someone as being ugly for lack of a better word. Matter of personal taste or not.
10) Tactical options aren't Civ features *only*... they are War driven probabilities rationalized by Centuries worth of reality. Coding that much knowledge and experience would take 1000's++ of Super-Crays and counting.
11) What argument? Mirror, mirror tell me what i'm watching.
12) Here's the true statistical figures: 0 to 100%. Your agenda is clearly aiming to bring it all the way up to 95% and more... with as much illogical gameplay bashings as you can -- regularly, constantly, insistantly, anythingly.
Six months? By that time, i'll still stand at the 0% mark and nothing good or bad, shared or written in posts will ever change that fact.
Playing a better game might put me at 1% (+/- .421). That can only happen with Firaxis patches which i already paid for.
So... long.