ISDG 2012 - Server Announcements, Connection Issues and Questions

The turn timer has been reduced to 36h again, just as an FYI. Should take effect (if it hasn't already) when the turn flips.
 
We can make our turn only tomorrow in the evening, I'll put pause, but other teams can unpause and peform moves. Sorry and thank you.
 
This time around it is us who will need a pause. Sorry for the delay guys, RL happens to all of us :)
 
Thank you very much, Magno! :)
 
It is because of me being the main turnplayer for our team and being cramped with problems at work and more and more work.
 
3 hour for end turn and civfrance again out. maybe we need regular paused for tham. but only one team what can do it now it is UCiv
 
Indeed, only Team Uciv can enter and pause. As other option, we can use Team CFC autosave to reload to if the turn rolls without Team CivFR being able to play.
 
I logged in 6 hours ago just in case a reload needed. I'm not 100% sure an autosave was generated because i was kicked out as soon as it loaded, but I think there is an autosave even then.
Nevertheless.. please please try to keep the game without pauses.. it's too slow already.
 
ok, nvm. someone from my team has logged in.. cp's save still could be used though the time window is much less.
 
Our save is OK for using too. I did it intentionally separate after I finished our turn and before hitting EoT.
 
If we agree reload than reload... it is all really too long.
p.s. i think reload right way, but civfrance... I'm afraid we can wait turn a weak... so i am now note cares if we just continue.
pps. but fast reload be better. (becouse we lose 3 spy i vote for re-random ;) )
 
I have reloaded from CFC's autosave.

CivFR: Please consider finding someone who can play your turns a bit quicker to avoid this in the future.
 
We might need pause again... But probably bemep will be able to finish turn tomorrow.
 
hi. i am sorry, but i am again have problem with internet. please, can somebody paused game?
 
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