Well done nikof.
If MB is coming aboard please note his comment in our opening posts:
I did say, after his comment:
Not necessarily. We still have a few power house civs to do our research for us, and Russia at least is scientific. Maybe now MB is around he can tell us who else is. We are earning lots of cash to buy techs as they appear, and we could increase the rate if we focused on it. For example, rather than automate workers that are doing useless tasks, why dont we join them into productive cities in the Palace core to increase cash and reduce unit costs?nikof said:I agree that it's way too late to change to SS launch, we would have been playing a very different style.
If MB is coming aboard please note his comment in our opening posts:
He might want to consider doing that as an exercise, now that we've already learnt a lot about the early game and focused warfare.mad-bax said:The spaceship launch with no research variant has been done (at least at monarch).
The inability of the AI to pre-build actually makes it quite straightforward.
I did say, after his comment:
What do you think M-B?AlanH said:Well, if it's doable I have no objection to trying. We could target the domination limit asap, then we can decide from there whether it looks as if we can build a spaceship. We probably need to keep more civs alive on small islands as research pets than we would if we were going for conquest. Unfortunately it's vanilla, so we are unlikely to get a lot of free techs from Scientific civs.
It's only two techs away. We may not need it now, but I recommend we work towards it. Cavalry will do a lot better against rifles than our existing UUs would on their own, and if the team decides to try for a space victory we'll need them in the early Industrial.nikof said:Military Tradition still seems like a long way away.
That means Navigation is about. Trading time!hey, we can trade World Maps now