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[GS] June 2019 Patch: Undocumented Changes

Discussion in 'Civ6 - General Discussions' started by acluewithout, Jun 18, 2019.

  1. acluewithout

    acluewithout Warlord

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    Please note any changes not described in the Patch Notes.

    Out of interest. Has there been any unit rebalancing? The videos had suggested Pike & Shot has been buffed, and maybe Anti-Cav more generally?

    Any changes to other policy cards?
     
  2. shaglio

    shaglio The Prince of Dorkness

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    Why are we discussing a year old patch :crazyeye:
     
    Kjimmet, Hawke9 and Banazir864 like this.
  3. acluewithout

    acluewithout Warlord

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    Oops. Title updated.

    [edit: changed title from referring 2018 Patch to 2019 Patch.]
     
  4. MrRadar

    MrRadar Chieftain

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    Mercantile CS 3 and 6 envoy boost now is split between Marketplace and Lighthouse, and Bank and Shipyard respectively, giving +2 gold each.

    It was +4 just for the CH buildings before, or am I delusional?
    If this has actually been changed, a nice boost for harbours.
     
  5. Kibikus

    Kibikus Chieftain

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    It was already in the game, they changed it with GS.

    Edit: Now that you mention it, it WAS +4 gold to markets/banks in R&F, so unless you have both a CH and a harbor, it was actually a nerf.
     
    WillowBrook and acluewithout like this.
  6. ezzlar

    ezzlar Chieftain

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    Treshold for Dark age when starting the game is 11. Didnt it use to be 12?
     
  7. kaspergm

    kaspergm Warlord

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    It was most certainly 12 and 24 before.
     
  8. Aldor

    Aldor Chieftain

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    I did a quick test game on settler yesterday. I noticed that my missionaries had a lot more charges than before (I think it was 6 charges, because I had used three when I noticed the missionary was still around and had 3 charges left).

    Didn't see any changes regarding this in the patch notes so I was surprised.
     
  9. Kibikus

    Kibikus Chieftain

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    Were you playing India by any chance? Also, mosques, Hagia Sophia, and Golden Age dedication give extra charges.
     
  10. Aldor

    Aldor Chieftain

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    You're right, I played India. Forgot about their ability...my bad! :)
     
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  11. Disgustipated

    Disgustipated Warlord

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    barbarian approach icon is different.

    And new barbarian camps can be identified on the map by clicking the notification button. I believe this is in the patch notes that it will display close barbarian camps.
     
    Pure24, Icicle and acluewithout like this.
  12. WillowBrook

    WillowBrook Lurker

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    They rebalanced the era score thresholds slightly based on game speed.
     
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  13. Smity2k1

    Smity2k1 Chieftain

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    I haven't had a chance to fire up a game yet, but THIS is the thread I was waiting for =)
     
  14. SammyKhalifa

    SammyKhalifa Warlord

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    I had a UI issue (I might call it a bug) where I met a new civ at the same time as finding a natural wonder. The leader screen came up and introduced itself, but then nothing seemed to happen when I tried to make any offers. I closed the leader screen, the wonder video played, and game kicked me right back to the leader and let me proceed as normal.
     
  15. SxSnts9

    SxSnts9 Chieftain

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    @SammyKhalifa I've had that happen before pre-patch. Must still be around. Doesn't seem to have a major affect on the game, just have to back out and go back in. Slight annoyance.
     
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  16. SammyKhalifa

    SammyKhalifa Warlord

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    Yeah, I didn't realize what was going on (didn't see the wonder) and thought the game froze. Don't remember it happening before so must be either lucky or forgetful.
     
  17. Elhoim

    Elhoim Iron Tower Studio Dev

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    Right now it seems to be 14 and 28, but during ancient is has -3 for balance.
     
  18. Duuk

    Duuk Doom-Sayer Supporter

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    That's an old bug. When a leader animation tries to play while a movie (wonder complete, natural wonder discovered) tries to play, the leader interaction can't be interacted. Not new.
     
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  19. Leucarum

    Leucarum Chieftain

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    Have AI wonder preferences changed? The game I tried last night, the same time the AI really didn't seem to be building wonders... They didn't even build stonehenge for ages as it was available for construction for a long time... Was that just a quirky game, or has something changed...
     
  20. Stilgar08

    Stilgar08 Chieftain

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    In my game Stonehenge was build superfast so I'd assume it just depends ..
     
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