All of the Switch's "updates" (1.0.3 to 1.0.4) are undocumented.![]()
Maybe the reason is just everyone else not born close to stone.Have AI wonder preferences changed? The game I tried last night, the same time the AI really didn't seem to be building wonders... They didn't even build stonehenge for ages as it was available for construction for a long time... Was that just a quirky game, or has something changed...
Maybe the reason is just everyone else not born close to stone.
This may been pure 'luck of the draw' but in three Post-Patch Starts, I have seen 'clusters' of Strategic Resources: 3 - 4 Horses all within 2 - 3 tiles of each other, 2 - 3 Iron on adjacent hills. I haven't really had enough starts or played late enough to see if it applies to later-game Strategic Resources, but Pre-Patch I never saw this kind of Strategic resource clustering, even when I played with Abundant Resources enabled.
This may been pure 'luck of the draw' but in three Post-Patch Starts, I have seen 'clusters' of Strategic Resources: 3 - 4 Horses all within 2 - 3 tiles of each other, 2 - 3 Iron on adjacent hills. I haven't really had enough starts or played late enough to see if it applies to later-game Strategic Resources, but Pre-Patch I never saw this kind of Strategic resource clustering, even when I played with Abundant Resources enabled.
Yes. New and in the patch notes.The Save/Load game menus show the minimap of the game selected. Is that new?
Could someone confirm that the zoom out distance hasn't been increased? It feels like I can zoom out further, but it's probably in my head.
There was something in the patch notes about a bug with barb swarms being fixed. They really need an intensity option for barbs.I didn't read anything in the notes, but the barbs go crazy again.
There was something in the patch notes about a bug with barb swarms being fixed. They really need an intensity option for barbs.