So I played... just about 7 turns I think... but eventful ones they were 
I'm starting off with removing all those unnecessary, obsolete signs
Then I do some trading; gold for fur with joao and fish for sheep with sir charlie as they're both our mid-term friends due to geographical closeness
I also switch athenes to settler to catch the overflow and put the slider to zero.
T1
Sury requests an aesth-for-iw-deal. I kindly send him packing. Athenes goes back to granary for growth.
T2
Corinth grows to 4 and feels the mighty whip
Otherwise pretty quite turn. Sparta switches from desert copper to grass farm to not finish the monument just yet.
T3
... for the first time this game, the war horns blow!
I'm not too sure but we might want to stop that war soonish; at least when izzy starts losing cities which hasn't been the case so far. This war already crippled sury techwise, due to the preparations I guess.
Around this time I start chopping some riverside forest around athenes to go into settler later and spartas prechopped forest will go into the worker soonish as well.
T4
We get our buddhism:
As you can see 1) I turned research back on and 2) currency is becoming quite well-known.
Athenes grew and is switched to the settler. 4th pop is sent to the lab as the 3rd FP is not yet irrigated and we're not growing anyway.
T5
Unfortounately our scout lands just beside a barb archer
Since maths is now available, I set research to it to put one turn in - there's no reasonnable deal available just yet.
T6
Sadly, our scout meets an untimely end. Well not that untimely I should say, he has been living for more than 3125 years after all!
IBT, christianity got founded.
... and we get a nice maths deal
I also want that additional trade route now.
There's also IW... I want to trade it with monty who surprisingly is nobody's WE but we can't get poly throw in as well for either alpha or aest so I wait one turn to do this...
T7
...!
And we do have iron
Nice to have a worker just ready 
And I may happily inform you that joao is now officially metal-less
That means the real game-deciding battle will be vs charly... maybe we should redirect EPs there?
As Corinth would soon run into unhappiness I trade rice for wine with joao. As we're chronically short on money I sell corn to willem for 3gpt
. Still better than nothing I guess.
---
We got insight into joaos research sometime. He teched calendar > feudalism. Nothing fancy, hopefully building the MoM...
We could do some backfilling but I don't think those deals will be popular with you guys. I'm thinking medi + ph + masonry + gold from charly for aesth. By the time real WFYABTA kicks in, joao and charly will be our enemies and we won't trade them our military techs anyway; and the only other reasonnable techer is willem who has huge WFYABTA limits.
Regarding next techs; I tentatively selected CoL at 0%. The other option is literature for NE in corinth but I think we should better go straight CS since we're already philosophical. Teching is pretty slow due to the religious differences which is good for us. Too bad I couldn't locate any of the other AIs to have a better indication of monty's probable target.
Next turn we may give poly to sury for his cash.
My ideas regarding city management shortterm:
- Athenes finishes the settler then switches to all farms to grow until
cap to be a powerhouse under buero. That means granary next, probably followed by wealth (only hammers will be from gold mine) while running specs as far as reasonnable.
- Corinth grows until
cap (which may take a little less time than athenes
) and work as many specs as possible. If we are at
cap and can't slow down growth anymore (spec slots full and working food tiles) we can 3-pop-whip the market (unless we're in caste).
- Sparta may build yet another worker next turn, then grow 1-2 pop as some more farms should be done by then.
- Thebes is a nice production city that should finish its infra now then may build another 1-2 workers / wealth.
- Argos will be busy building infra.
Overviews:
Save:
View attachment us BC-0850.CivBeyondSwordSave
Ras, you're up

I'm starting off with removing all those unnecessary, obsolete signs


I also switch athenes to settler to catch the overflow and put the slider to zero.
T1
Sury requests an aesth-for-iw-deal. I kindly send him packing. Athenes goes back to granary for growth.
T2
Corinth grows to 4 and feels the mighty whip

Otherwise pretty quite turn. Sparta switches from desert copper to grass farm to not finish the monument just yet.
T3
... for the first time this game, the war horns blow!

I'm not too sure but we might want to stop that war soonish; at least when izzy starts losing cities which hasn't been the case so far. This war already crippled sury techwise, due to the preparations I guess.
Around this time I start chopping some riverside forest around athenes to go into settler later and spartas prechopped forest will go into the worker soonish as well.
T4
We get our buddhism:

As you can see 1) I turned research back on and 2) currency is becoming quite well-known.
Athenes grew and is switched to the settler. 4th pop is sent to the lab as the 3rd FP is not yet irrigated and we're not growing anyway.
T5
Unfortounately our scout lands just beside a barb archer

Since maths is now available, I set research to it to put one turn in - there's no reasonnable deal available just yet.
T6
Sadly, our scout meets an untimely end. Well not that untimely I should say, he has been living for more than 3125 years after all!
IBT, christianity got founded.
... and we get a nice maths deal

I also want that additional trade route now.

There's also IW... I want to trade it with monty who surprisingly is nobody's WE but we can't get poly throw in as well for either alpha or aest so I wait one turn to do this...
T7
...!

And we do have iron



And I may happily inform you that joao is now officially metal-less

As Corinth would soon run into unhappiness I trade rice for wine with joao. As we're chronically short on money I sell corn to willem for 3gpt

---
We got insight into joaos research sometime. He teched calendar > feudalism. Nothing fancy, hopefully building the MoM...
We could do some backfilling but I don't think those deals will be popular with you guys. I'm thinking medi + ph + masonry + gold from charly for aesth. By the time real WFYABTA kicks in, joao and charly will be our enemies and we won't trade them our military techs anyway; and the only other reasonnable techer is willem who has huge WFYABTA limits.
Regarding next techs; I tentatively selected CoL at 0%. The other option is literature for NE in corinth but I think we should better go straight CS since we're already philosophical. Teching is pretty slow due to the religious differences which is good for us. Too bad I couldn't locate any of the other AIs to have a better indication of monty's probable target.
Next turn we may give poly to sury for his cash.
My ideas regarding city management shortterm:
- Athenes finishes the settler then switches to all farms to grow until

- Corinth grows until



- Sparta may build yet another worker next turn, then grow 1-2 pop as some more farms should be done by then.
- Thebes is a nice production city that should finish its infra now then may build another 1-2 workers / wealth.
- Argos will be busy building infra.
Overviews:


Save:
View attachment us BC-0850.CivBeyondSwordSave
Ras, you're up