(0) I raise science a few notches so we can get Mysticism in 1 turn at -2gpt, then I'll drop it down again. Just some long term strategizing: looking at our enemies on this island, it seems that we are stuck with two civs with sword UUs. The chances of this happening are so low that I am pretty certain there was some tinkering in this map. Considering that, a sword war would give us 3 attack on 3 defense, which isn't good, or 3 attack up against a 4 counterattack, which isn't good. If we MUST go to war in the swordsmen era, I figure it would be best to go against Persia. I'd rather that not happen, however, so I guess our long term plan should be a massive archer upgrade, colonization on some outer islands, then taking over our mainland in one feel Beserker swoop. Everything looks good, I end the turn.
(1) Sorry, a slip of the mouse and Trondheim riots. I accidentally put lux one lower than I wanted, Damn. Anyway, I noticed a little more tinkering in this map: min science would be 60 turns!

I decide to put sceince for Writing at 39 turns with 3gpt. This huge mininum science is going to cost us, because we'll pretty much have to run around 40% in the early game. Oslo is founded in the SW, I move warrior/settler one over to found on the river in the NE, by Rome, to get the silks. I may be paranoid here, but I think I see some
more tampering here. Is it suspicious that every civ on this island will easily get at least one silk resource? And is it suspicious that there are at least 9 silks on this island?

Maybe.
(2) Settler built in Trondheim, another one due in 4 turns. Meldor was half right about getting a settler every four; if we want to get a settler every four turns, we'll have to go with a no warrior gambit on some cities. I figure that isn't too bad, and we'll put those gambit cities in the south. Newly built settler is headed west. I think Wunderstatt is going to have to be our "worker city" for a little while, because we only two, and workers are precious commodities for a non-industrious civ. Stockholm founded in the NE, right on the border of Rome. I could have made Stockholm a very aggressive city, but that would have involved taking it off the river, so I decided against it. So far we seem to have a slim tech lead.
(3) Nothing.
(4) Fahrboostadt builds a warrior for defense, worker started. We need to develop this city; when the area around it is mined, and it has a temple and is hooked up to luxeries, it gives us a good chance to flip Veii.
(5) Change of plans: I think Kufestadt should be our worker city. It has everything you can dream of one: a cow on grassland, and a wheat on flood plain. Once it gets to size two, and we can work both of these tiles, it will get workers out very fast. Birka built. I think it is about time we modernize our military, so most new cities will build spears when they get the chance.
(6) Our first challenge! Xerxes threatens us. I wish we were allowed to look at civ's techs and such when they demand techs, but we can't. Xerxes demands Cermional Burial. They don't seem to have Immortals yet, so I...refuse. *sigh* He backs down.

Sorry, Trondheim riots. I now realize what I was missing: it will riot whenever it reaches size 5. Note to everyone about that. Just change one citizen to entertainer, then build the settler from now on. We need to hook up one of those silks, so thats top priority.
(7) Settler built in Trondheim. I guess its time to fill in the south. I start clearing jungle by Oslo, and I'll get a second worker there ASAP so it goes quicker. Its much faster to clear jungle then road.
(8) Nothing.
(9) Xerxes gets Writing. I think its time to run a min sci. I'm not sure how effective this will be, however, since the min science is 60 turns.
(10) Settler built in Wonderstatt, he is sent to the last semi-decent location in the North, on a coastal flood plain, hopefully to churn out workers.
(11) I raise lux to 30%. It barely affect our budget, and will get rid of those annoying near-riots in Trondheim.
(12) The French build Collosus, the Romans cascade to Pyramids. Aarhus built in the hills to the south. A filler city, allow us more units. X-Man is finally willingly to talk to us about getting Writing, and he offers it to us for Cermional Burial, 86, and 19gpt. Yeah, right. Another Settler built in Trondheim, I take a pause from the settler build to get a spearman.
(13) The AI is so stupid when it comes to city placement. They just ruined my oppurunity to get a settler/worker factory so they could settler one tile off the coast and one tile away from a river, in some mountains. I guess I'll settle for a new spot, then, to the north, another flood plain.
(14) Somehow we still need for workers. I would think 6 would be enough, but they somehow are too short. Wunderstatt starts building another one.
(15) Is a half-city worth more than wasted tiles? I guess so. I don't want some coastal grassland to go to waste, so I think we should do a pseudo-ICS in some spots, because we seem to have alot of wasted tiles here and there. Exploration reveals that Rome has more cities than I expected, with a peninsula jutting from what I thought was the coastline by Rome. The price of Writing has dropped to Burial, 123g, and 13gpt. I think if we wait until Rome gets it, it will be affordable.
(16) Wunderstatt goes on a quick infra build, I figure it could use a temple before it continues churning out workers.
(17-20) Stavanger founded, a jungle filler in the south. Odenese founded in the North, on the border of Persia, on a flood plain.
FINAL NOTES: The settler on a GoTo by Kufestadt is headed to that forest tile on the coast. That city could be slightly useful, and I figure we should make the most out of the lands we have, because we aren't going to get any until Beserks, if we go according to plan. Workers by Oslo are clearing jungle, to place a road next. Hope that there is a bonus under there.

Persia will give us Writing for Burial, 10gpt, and 165g. You decide what do make of that. If that temple in Wunderstatt was a prebuild, as I think I read somewhere back in this thread, we had no chance to get Lit in time. I definetely think Wunderstatt should be our wonder city (no pun intended

), or at least get the GrLib.
Here is the save, I hope it works, I've never uploaded a save before:
K7-Latest Save
I'll post a pic of our map in a little while.
CG