K 7 - The Zany 'Zerkers' (thanx to meldor)

Originally posted by meldor
Killer, you need to make the call here....

Did Gothmog play the same turns I did? Thats what I'm guessing, unless he posted an old map, because in my turns, the AIs had different city placement. If so, I agree with meldor: Killer should pick the turns we wants to keep. :lol: I've never had this happen to me in an SG before.

CG
 
Yes I played the same turns, I wanted to play and was able to get the downloads, I thought it was my turn. This is surely my fault as I would have posted an 'I got it' on saturday night if my friggin browser had been working correctly. I only played 10 turns and I will be happy with whatever we decide to do - It is Killers call as he is the game sponsor.
 
I would get it, but I don't know which one to get. I am willing to delay my turn and let Killer decide what to do. Wednesdays & Thursdays are the best days for me to play my turns, so if Killer chooses one set of turns, I have no problem with cgannon64 or Gothmog (whichever one has their turns not count) contributing a set of turns to the "official game" prior to my spot in the rotation.
 
for the future: everyone gives gothmog their e-mail, he mails around a 'got-it'. OK?


for now: as cg posted first and was 'officially' up we will take his turns (thouhg I really do NOT like Gordium, there's iron there I am sure!). So gothmog, get it or mail me and I mail it to you!

gothmog: nice playing :D



gothmog: may I suggest the tile across the River near Gordium for a town? This way, if we rush a Temple, we can pressure Gordium and can set up troops for an attack directly next to it. I want that city gone, gone, gone - and fast!

to clarify: I mean the tile between the coast, the river and the hill, 1 down left, 1 straight down from Gordium.......


JR: hopefully it will all work for gothmog now, expect to be up tomorrow ;)
 
Hey all, everything works for me hear at work. And my conection is much faster to boot, I typically do most of my internet stuff while here. It is only the weekends that I may have issues, also I have a lead on the problem and should have a software fix by tomorrow.

Consider this my: 'I got it', I'll try to play tonight although I may not get through 20.

Note to cg, your save was uploaded as a *.sav file. This sometimes gets corrupted on the server. In the future please upload as a *.zip file.

If someone has access to civ3 and reads this in the next few hours could you try his upload. Otherwise, if it is corrupt, I wont be continuing from there tonight.

Thoughts: Rome's only possible source of Iron is in Veii, conveniently located near our borders. I like cg's idea for an extremely aggressive settlement near there, without Iron Rome is like "our bi*ch". Hard to believe they are going for a wonder (I just looked at cg's turns), did they not get the message when Killer tried to renegotiate peace and then attacked Veii in the very beginning?

Persia doubtless has Iron at Gordium and I will also go with an agressive settlement there too as Killer suggests. They will never get to hook up that Iron. They have other hills and probably other Iron, we will want to pillage that as soon as we can. Regardless, it will take them some time to settle and hook any Iron that is there. I'll keep an eye on Iron Working as that is our only possible pitfall at the moment.
 
Originally posted by Lt. 'Killer' M.
(thouhg I really do NOT like Gordium, there's iron there I am sure!).


They settled Gothmog around turn 15 or so, so it would have happened if I had never played and if we had taken Gothmog's turn. And because that is not a great spot, I am sure we have put it off, so without preknowledge (which we would have had if we had taken Gothmog's turns over mine) it would have probably been taken anyway. So don't blame me. :D ;)

CG

EDIT: Added wink so people know I'm joking...:lol:
 
cg, I would never have settled that spot either, even with preknowledge. The point is it is a bad spot, as you point out in your write up. Now why would anyone settle there? Lets be ready for some important resource, this is something the AI does all the time. Anyway, neither I not Killer were blaiming you, just adding to the discussion.
 
*points to edit in my above post*

I know you weren't blaming me, I was joking. I just forgot to include the wink. :lol:

Anyway, you're up Gothmog. :)

CG
 
Originally posted by Lt. 'Killer' M.
cg: check your sig, it's the zany 'zerkers, not the man :lol:

:lol: Oops! I guess I mentally inserted Many instead of Zany...:lol: Anyway, did Gothmog post an "I got it" yet? I guess he's coming home from work now, anyway.

CG
 
Let the games begin!

Preturn: Gothmog arrives on the scene, wondering why so many temples are being built. He learns that the vikings are weak militarily :cringe: , this cannot stand. He quickly sacrifices all of the ruling class to mighty Thor and begins converting temples into training centers for advanced degrees in pillageology. Sizing up his enemies gothmog has to laugh, they have no culture, the warlike vikings actually lead the continent in culture!

Lux turned down a notch. Stavenger -> warrior, Birka -> rracks, Kufestadt -> rracks, Odense -> rracks, Stockhold -> rracks. Switch workers to build road rather than clear jungle, we need the lux and there are plenty of good tiles to improve without clearing that jungle. Since we are going to war soon we need to see where the iron is ASAP, I switch research to IW at max possible, 15 turns at -3 gpt.

Click...

1550- Wunderstatt worker -> worker

1525- found Lokimotion (rracks), bump up lux.

1500- Wunderstatt worker -> settler, Trondheim settler -> rracks, temple whipped in Fahrbootstadt, turn down lux.

1475- Fahrboot temple -> rracks, Oslo worker -> temple, Stavanger warrior -> worker.

1450- Silk finally online. Stockholm rracks -> archer, Birka rracks -> spear, Aarhus spear -> temple, Trondheim rracks -> spear.

1425- Rome now has Iron Working :ack: but Persia still doesn't. Scout messes with Roman settler/spear pair north of Rome. Wunderstadtt settler -> worker, Kufestadt rracks -> spear. Found Slayveii near veii (rracks).

1400- Fahrboot expands borders, now can access whale.

1375- Fahrboot rracks -> archer

1350- Stavanger worker -> warrior (for MP duity at Trondheim). Trondheim spear -> archer, Wunderstadtt worker -> worker.

1325- Disease in Kufestadt. Stockholm archer -> spear. Persia still no IW or CB, send scout home.

1300- Discover IW, research to Wheel (9 turns at +2 gpt). Persia has Iron next to Gordium on Mountain, and next to Arbela also on mountain. This is good it will take them a while to hook it up once they get IW. Rome doesn't seem to have any, but diplo reveals that they do have one, it must be under Veii. Time to make Veii ours. Wunderstadtt worker -> rracks.

1275- Trondheim is now pop 7 w/10 spt. That is a spear or archer every two turns. Troops heading towards Veii.

1250- Alesund founded near Gordium (rracks)

1225- Wunderstadtt rracks -> spear (also has 10 spt), Slayveii rracks -> archer, Stavanger warrior -> worker, Fahrboot archer -> spear.

1200- Lokimotion rracks -> spear. Persia still no IW or CB. They start Lighthouse so they must have MM. Call up Rome offer continued Peace for Veii, what? they refuse? War is declared :hammer: Move troop into position. There is one legion in Veii but their road does not connect to Rome :mwaha:

1175- Take out archer threatening Stockholm with archer, promotes to elite. Disband scout in Birka. Vet archer takes reg legion down to 1, 2nd vet archer kills reg shield, reg spear kills reg archer and promotes (nice), 3rd archer takes dies on legion (no damage and legion promotes), 4th and last archer ... kills legion and takes Veii!! [dance]
Move last reg spear into Veii, there is a threatening archer on the way. Rome wont talk.

1150- Elite archer slays another archer near Stockholm.

1125- More archers approach Stockholm, slay another with elite archer (now at 3 hp). Reinforcements arrive in Stockholm.

1100- Discover wheel -> HB riding in 8. We have horses. Persia now has IW :eek: but still none hooked up and no workers on the relevant mountains. X-man you are on deck, no Iron for you. Start a couple of swords to help with mission to pillage any Iron X-man tries to hook up.

1075- Our troops approach Rome. The reign of Gothmog ends. He looks over his empire and is satisfied.

Thoughts: Do not attack Rome over the river! Rome must be in their GA as their legion successfully defended at Veii. We can get Antium for peace from Rome, now that Rome has no Iron and only three cities they are no threat. Next leader can decide whether to take Rome or let it complete a wonder (if it is still building it). Do not let Persia get an immortal force, this is much more important than anything Rome could do. Check diplo to see if Persia has any Iron. If they hook some up go right for their sources. We have lots of spears near Rome and some of these could be diverted to the Persian Iron near Arbela. Next player (JR?) have fun.

http://www.civfanatics.net/uploads3/Berserk-1075BC.zip

1075BCss.jpg
 
Gothmog wipes the spittle from killers rant off his face... Down boy down.

The question is do we use our troops to wipe out Rome and then go for Persia, or do we allow Rome to use its GA to build a wonder for us in Roma and go for Persia directly. Actually I agree with you killer, we accomplished our objective with our Roman war, now it is time to make sure Persia never ever ever gets any Immortals. Then extort them for some techs - we could really use MM but we need writing first. Maybe change research to writing now so we can extort MM etc. from Persia later.
 
one thing I might need to add here: I have seen the Ais do MASSIVE upgrades in PTW. If we let X-man hook up the iron we may face 15 or so Immortals, even if he only has iron for 3 turns.....

I'd still like to go for Writing, then Literature soon: I want the Great Library (a leader would come in handy here :D)


btw, nice work on Veii: just what we needed. We can disband Slayveii now for workers IMHO
 
Sorry about those Temples, its easy to lose concentration near the end of one's turn and just use what the AIs suggest. Anyway, good job on Rome, we got them in the nick of time. I wouldn't be surprised if that was Rome's only legion...:lol:

Anyway, I agree with Killer. We should build up a force of swords as quickly as possible and take those Iron cities fast. Then, after that, we could hold those cities and wait a little while to build up a larger force, then move in and own the continent. :D

CG
 
Back
Top Bottom