380 (0) Study the situation. Zulus are out of reach, except for suicide gallies. And they have the Great Wall. The only land at this point that will be safe travel during the age of Zerkers is the Greek/Celt/Chinese island and America. Up research to 30%. Will reach feudalism in 16 turns at positive cash flow. Trade wm to Greece for incense and 7 of their 8g. Allows me to up science to 40% and keep positive cash flow. Turns to feudalism reduced to 13. Press enter. Cumae aquaduct -> galley. Tarsus courthouse -> library. Stavanger aquaduct -> marketplace. Sidon temple -> courthouse.
390 (1) Try to figure out how to position extra military. Decide barracks/harbor towns on east coast. Move galleys around trying to find as much land as possible. Various projects completed during turn. Trying to focus on getting city improvements in place and to build some galleys for the purpose of invasion. Most of our galleys are in far away waters and trying to discover new lands.
400 (2) - Good news. There is a four tile passage to the Zulus. Its a long journey and they will probably have pikes (plus any benefits from the Great Wall) by the time we get there. They are already in the middle ages. We really need galleys if we are going to make that invasion. Between trying to settle the unclaimed islands, invade the Zulus, and find other civs, I dont think we could have too many. Shaka is at war with both India and England. So far, it appears that it is a stalemate. I am not sure what the ruins are north of Shaka. But at the Zulu-India border, the cities are all in their native hands.
410 (3) The large unclaimed island in the east is looking nice. Lots of wheat, cattle, and green. Even some hills. The Zulus and Indians kiss and make up.
420 (4) - Nothing of note
430 (5) Tromso founded on two tile island south of America.
440 (6) Nothing of note.
450 (7) - Ditto. Interturn, galley witnesses several impis heading south on their long march to England.
460 (8) Celts want to trade territory maps. Notice they have finally hooked up iron. Finally getting enough galleys to mount a decent attack on China or the Celts.
470 (9) - Lincoln has the nerve to ask complain about our galley in his waters. I tell him he has nothing to fear for the boats captain, John Wilkes Booth. Susa-Elen completes marketplace. Begins courthouse. Stavager completes marketlace. Begins galley.
480 (10) Last turn. Aside from the first trade to Greece for incense, probably the lamest 10 turns ever played in the history of succession games. I do not have time for more turns at the moment, so I will abdicate the throne halfway through my reign. We are 2 turns from feudalism. The Zulus have a larger military than ours, but ours is still ridicously large. Most of our offensive land troops are in Fahrbootstadt or headed that way. There are galleys headed that way also. When we get 4 or 5 galleys in place, I think it will be safe to load and launch an attack on China or the Celts. The Celts have just hooked up their iron in the past few turns or so. The Zulus are going to require a more organized effort.
If we build Sun Tzus, we will kick off our Golden Age. It may also be a good idea to prebuild Leonardos. If it can be timed to be completed the turn after we get invention, it will save us a ton of gold on the upgrades. I think it is set up for you warmongers to have fun. We have about four inner cities that can crank out an archer every turn or a swordsman every other turn if you choose. Its really just a matter of getting enough boats in place to launch a proper invasion.
Zany Zerkers - 480 AD Zip