Preturn- Modify a couple things. Nothing major though.
IT- zzz
T1 260
Move some troops towards France. Not much else. Lots of worker stuff.
I pick up gems and wines from the Iroquois and Americans, respectively. Lux is dropped to zero.
IT- We get some we love the Queen day. Three civs pick up economics.
T2 270
Not much new. Looks like we'll lay the smack down on France next turn.
IT- Nothing much. France starts Smith's.
T3 280
I call up Joan and ask that she give us Chemistry if she wishes to live. Looks like she has a deathwish

War declared.
I start in the north with Amiens, which falls easily. I whack a warrior with an elite knight, and.....
I'll save him up for now. I think we should get econ in a peace deal from France and rush Smith's. I've found that it can help a great deal later on. I've had it save me around 100gpt before.
I continue the fight in the south. It takes 3 knights to take out one French uber-pike. A vet knihgt swoops in and take out the remaining spear, and the city is ours. We then go to Chartres, and the city is ours after two knight victories.
IT- A wonder cascade occurs. Many switch to Smiths.
T4 290
With the cascade that just occured, I'm not confident in waiting for peace with France for Econ. I dial up America, and get it from Abe for horses and 100g. Madrid is swichted to Smiths and Cordoba does his job.
We move 4 knights next to Dijon for an assault next turn. We engage the French garrison at Grenboble, killing three spears and taking the city. France has been cleared from our northern land.
IT- A French longbow dies at the feet of our knights.
We complete Smith's. Our gpt goes up by around +25.
T5 300
Our knights are heavily damaged, but we capture Dijon.
We move other troops around, but now more offensive action.
IT- Osman demands gold and TM. Seeing as I love being overrun by Sipahi, I tell him to stuff it......kidding, of course.
We lose our supply of wines from America, as they are lured into war against us by France.
We suffer one riot due to the lost lux, but overall we're fine.
T6 310
France's massive counterattack has arrived in the form of 6 regular warriors
I pick off one of them, but I'm content to let them impale themselves against our knights rather tahn go chasing them through the jungle.
IT- France shows up with some real forces, a MDI and a knight.
T7 320
I kill the knight and the MDI. Three warriors are picked off.
IT- zzz
T8 330
Kill off a bunch of warriors and a longbow.
Our forces have amaased on the French border. I'd say we're ready to push forward again soon.
IT- zzz
T9 340
We have ten knights in position to take Tours next turn.
IT- A French longbow makes a futile attack against our knights. An American galley shows up on our western shore.
T10 350
I move two knights into the region by the American galley to deal with whatever it dumps off on us.
The pikes at Tours are on some serious steroids, as the repel about 5 knights before any damage is done. We have more knights in the area, so we should be able to take it in a turn or two, provided the rng doesn't crap on us again.
Summary
Well, all went well excluding the siege of Tours. We have six healthy knights in the area, so I think we can take it next turn. France is a democracy, so I would keep pushing them. A little bit more damage and they'll likely revert to anarchy, and then we'll really have them.