nutranurse
Unlikeliest of Slash Fics
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- Jan 30, 2009
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KnightNES: The Black Sacrifice
LO I the man, whose Muse whilome did maske,
As time her taught, in lowly Shepheards weeds,
Am now enforst a far vnfitter taske,
For trumpets sterne to chaunge mine Oaten reeds,
And sing of Knights and Ladies gentle deeds;
Whose prayses hauing slept in silence long,
Me, all too meane, the sacred Muse areeds
To blazon broad emongst her learned throng:
Fierce warres and faithfull loues shall moralize my song.
~Edmund Spenser, Faerie Queene
LO I the man, whose Muse whilome did maske,
As time her taught, in lowly Shepheards weeds,
Am now enforst a far vnfitter taske,
For trumpets sterne to chaunge mine Oaten reeds,
And sing of Knights and Ladies gentle deeds;
Whose prayses hauing slept in silence long,
Me, all too meane, the sacred Muse areeds
To blazon broad emongst her learned throng:
Fierce warres and faithfull loues shall moralize my song.
~Edmund Spenser, Faerie Queene
Update 0: Audience With The Red Queen
Welcome to KnightNES, a NeverEndingStory that aspires to tell the tales of mighty knights as they traverse the treacherous land of Terminus in search of Black Sacrifice, an ancient weapon said to be the only thing capable of staving off the Infernal--beasts of unimaginable terror who now threaten to overwhelm the human world.
Players take on the roles of knights who have been summoned by Gloriana, queen of Terminus and the bulwark against the Infernal. Fearing that her powers alone may not be enough to continue staving off the Infernal Gloriana has tasked the players with a single quest: find Black Sacrifice and bring it back to her.
This NES is based, in part, off of a previous NES by Dance.Down called Discovery NES I: Bethel. Sadly the NES, like most, was an abortive one that only got to two updates before it capitulated. I only take the idea of the NES (as well as another one of Dance.Down's ideas) and no more; KnightNES will not be a strictly storynes. It will have rules; it will have focus; and most importantly it will have an endpoint.
I am limiting the NES to 13 players. I actually need 13 players as that number of knights is important to the game's plot.
Maps
Update 0
Spoiler :