KoS4 - Something more casual (?)

I know I keep :deadhorse:, but could you post a plan and play in 24 hrs instead? Let's please try to slow it down a bit. We don't seem to be getting a clear understanding/consensus before any of the sets.
 
I really think we should invest in a second library relatively soon, so we can grind some gpp elsewhere. I expect Mansa to get to COL way before us, so maybe best to just stick with the Aest line towards to Philosophy... That's for future sets anyway.
[snip]
I think we need a library in Hippo, but I think our other two cities should be unit pumps (or unit trickles...:rolleyes:) for now. Maybe one more chariot and ax and then swords.

  • Zara needs to be pillaged NOW. He has a road heading to the copper.
  • Likewise, we need to see what Nappy is up to with a 3rd city, make sure he doesn't have horses, copper or iron.
  • Queue Masonry next, while researching at 0%.
    [snip]
Good point about Zara and Masonry, I had totally forgotten that we didn't have that tech yet. So I change my vote to masonry then Aesthetics.


Does anyone have an opinion on the number of swords we need to take the GPP city (it's on a hill)? I would say 2 per archer is a safe estimate assuming they all have CRI. Could we get away with replacing one or two with axes/chariots so that we can start working the GPP city a bit sooner?
 
3 swords should be enough if there's a chariot and an Axe nearby to clean up.

Also agree on the PLAN part of bbp's post, this is much easier to get a consensus and not get weird comments after the set is played :)
 
Off the top of my head, CR sword vs unpromoted archer is 7.8 vs 6.0. I think 1 or 2 will die, so what kossin suggested sounds reasonable.

@Stochastic,
I would think that rice+oasis makes Utica capable of whipping a library and potentially supporting some scientists in the short term. We have a decent happy cap pre-HR. Not sure, though. Maybe just Hippo's ok.
 
Off the top of my head, CR sword vs unpromoted archer is 7.8 vs 6.0. I think 1 or 2 will die, so what kossin suggested sounds reasonable.

@Stochastic,
I would think that rice+oasis makes Utica capable of whipping a library and potentially supporting some scientists in the short term. We have a decent happy cap pre-HR. Not sure, though. Maybe just Hippo's ok.

Not how CR and sword's city bonus work, they are -on defender.

The scenario for flatland: Archer gets +50% city, +25% fortified, -30% for sword+CR1, so 6 vs. 4.35.

Archer-on-hill city gets another 50%, so 6 v 5.95 (although will should still have < 50% odds in this case due to the 1st strike).
 
Not how CR and sword's city bonus work, they are -on defender.

The scenario for flatland: Archer gets +50% city, +25% fortified, -30% for sword+CR1, so 6 vs. 4.35.

Archer-on-hill city gets another 50%, so 6 v 5.95 (although will should still have < 50% odds in this case due to the 1st strike).
Shows how much I know. :lol: Should really learn some actual game mechanics...
Intuitively I think that kossin's 3 swords + 2 units is enough. Unless we get really unlucky with 2 swords dying and one of them not even inflicting damage. So, maybe just send an extra unit and we're good. Not a big.
 
Plan

Techs:
-Finish Ironworking @ 100% for 4 turns
-Set research to 0% with Masonry selected
-Turn research back up to 100% when both Masonry and Aesthetics can be completed running 100%
-If my turns last through this, set research back to 0% and slot in Polytheism on the way to literature

-Should I put one turn of 100% into Alphabet, or let that wait for the next set after we see how this goes?

MM:
-Hire scientist in Carthage
-Work plains mine instead of corn to slow growth in Carthage after it hits 8 as it will be at happy cap

-Did not see many other changes that need to be accomplished at this time

Builds:
-Carthage - will probably work on axemen (or swordsmen if we score iron), will need at least 4 maybe 5 to take over Zhou
-Utica - I am inclined to build a barracks and also more units, some of our cities do not even have a MP
-Hippo - Library after the granary
-Hadrumetum - At a loss here, it can either get a library too or go to unit production. I wouldn't mind the extra units but I'm not sure how this will effect our economy
-Kerkouane - whip the Monument asap then build a granary also to be whipped

Workers:
-Farm over one of the grassland cottages at Hippo
-Mine the gold at Kerkouane
-Mine iron if we have any

-If the workers finish their goldmine at Kerkouane, should I try moving them up to our core cities? I am a bit nervous about moving them through Ethiopian territory

Military:
-Continue patrolling France and Ethiopia
-Pillage the road at Zara Yaqob's copper and camp it
-Scout to see whether Napoleon or Zara Yaqob have iron

Did I miss anything? Please comment ~
If I run into anything unexpected, I will post a save along with my report up to that point and look for consultation with the team. Then I will follow up with the rest of the report after consensus has occurred, breaking it into two parts if that is ok with everyone. I will look to playing tomorrow evening after work. That should give everyone plenty of time to contribute.
 
Sounds good.
Should we start on a settler for the SW commerce spot before the end of this set? Not sure if there's any room in the build queues...
I'm not actually opposed to all cities getting libraries here, given our slight trouble with research. I'd still lean towards a few units from Hadru first. They're more useful in the short term.
 
I do suggest to settle gold/gem city ASAP, as we really need to block zara there and it is imposible not to miss some settler. I would suggest to put it on forest on coast, with gold, gems and wheat in fat cross. I like to have coastal city. that could change when we see Iron.

One more option is to reseach HBR insted of aestetic. It could work as trade chip, perhaps. Open out UU, which sole that enemy connect iron/cooper problem. and it's flanking promotion opens mobility, handy for pillage.
 
HBR costs less than Aesthetics which is good. However the idea behind Aesthetics is Parthenon+TGL to help our economy. We'll know soon enough if we have to worry about enemy metals from Nap/Zara which could then alter our tech path I agree.
If both don't have it however, let's stick to Aesthetics. Chariots+Axes will do nicely for now.

Just checked the save again...
-The top barb archer in GP farm has CGI making his total defense modifier 145% -> Combat I is better than CR I above 120% modifiers (thread somewhere in Strategy).
-I don't like gold+gem+wheat site, it's too weak on food. I'd like to know if there's another food west to split the gold with that site. If so, we can plan a city to get wheat+gems in first culture ring and get more tiles overall. If we do settle this city, we'll have to consider getting Sailing not too far from now.

Resumed:
First sword gets combat promo, others CR.
Try to finish exploring the peninsula west of Zara. It's weak on food so we need to plan cities carefully before Civil Service.
Chop tree in Gold/fp city and then roads...
 
I think SE of gems would be best. Lets us work wheat and gems without a border pop and we have room for a potential late infill city on the coast, north of Ker. We should get there reasonably soon. As Mutineer pointed out, a settler could always slip by us and it's an extra happy when connected.

CS is some ways away, but I don't think we need to go crazy settling everything. In the short term, we'll need to block off Zara from that peninsula, take Zhou and secure the FP's from MM.
 
If you guys think I should build a settler, I probably won't slow the growth in Carthage all that much. I would consider then letting it grow into unhappy and using the angry citizen for whipping.
 
There's a bonus when attacking barbs on Emperor as well I think.

10% ?

I think it is 5%, but either way it isn't enough to sway the calculations significantly. From other comments it sounds like 2/archer is more conservative than I thought, maybe I'm a bit too much of a wimp when it comes to the barbs in my own games:lol:

I do suggest to settle gold/gem city ASAP, as we really need to block zara there and it is imposible not to miss some settler. I would suggest to put it on forest on coast, with gold, gems and wheat in fat cross. I like to have coastal city. that could change when we see Iron.

One more option is to reseach HBR insted of aestetic. It could work as trade chip, perhaps. Open out UU, which sole that enemy connect iron/cooper problem. and it's flanking promotion opens mobility, handy for pillage.
Good point about the settlers, though I think iron should be the next city we settle (assuming it isn't already in a BFC) so that we have a bit better production.

Good point about HBR, I had forgotten that our UU started with flanking. I still think that Masonry->Aesthetics->Poly->Lit is the way to go to get our tech/GPP rates boosted but HBR might be a good tech to go for after that depending on how many cities we've settled.

If you guys think I should build a settler, I probably won't slow the growth in Carthage all that much. I would consider then letting it grow into unhappy and using the angry citizen for whipping.
Good call, I think we'll be wanting at least 2 more settlers in the next few sets so if you can slot one in that way (a 3 pop whip?) it would be great.

In other news, I'm going to be crammed with assignments for the next 48 hrs so don't expect anything stellar from me in that time frame.
 
675 BC - Inherited Turn
Hire Scientist in Carthage from the wine tile

650 BC
Carthage - Warrior -> Axeman
Hadrumetum - Granary -> Axeman

625 BC
Nothing noteworthy

600 BC
We enter the Classical Era

classicalera.jpg


Ironworking is in - adjust research down to 0% and set Masonry as next tech

ironworking.jpg


Do we have iron?

hippoiron.jpg


iceiron.jpg


tundrairon.jpg


Yes we do :)

Do France and Ethiopia have iron?

franceironnorth.jpg


franceironwest.jpg


ethiopiairon.jpg


Not in their borders that I could see, but close enough. Will have to watch like a hawk that they do not settle these areas.

Hippo - Granary -> Library

575 BC
Joao II wants open borders - I tell him not right now, thanks

joaonoborders.jpg


Unhappily, after moving our Woody II warrior, I see that Napoleon got past us to found Lyons, and he has a settler in there ready to head further north most likely

lyons.jpg


550 BC
Carthage - Axeman -> Axeman

525 BC
Utica - Axeman -> Barracks

500 BC
Whip the Barracks in Utica for 2 pop w/ 36 overflow

485 BC
Utica - Barracks -> Axeman

470 BC
Hadrumetum - Axeman -> Axeman

455 BC T-10
Masonry in - set Aesthetics

masonry.jpg


440 BC
Carthage - Axeman -> Settler
Pillage the iron mine by Lyons - Napoleon has managed to get one Swordsman out of that iron before I could do so

425 BC
Pacal II wants us to convert to Judaism - I cannot remember or find in the thread any religious discussions - I decline at this time and take the diplo hit because I do not want the anarchy and I was not sure we would want to convert yet

pacalreligionrequest.jpg


Utica - Axeman -> Swordsman
Whip Monument in Kerkouane for 1 pop with 19 overflow

410 BC
Kerkouane - Monument -> Granary
Whip Settler in Carthage for 3 pop with 28 overflow

395 BC
Mansa Musa wants open borders - I decline at this time

mansunoborder.jpg


Carthage - Settler -> Swordsman

380 BC - Stop Here
There are 2 Axemen, one has a promotion available, and a Chariot by Zhou, possibly this could be taken on the inherited turn, a lot of the barbarian archers have moved out of the city.
Our great general axeman is fortified on the iron by Lyons, hopefully we can hold that position to prevent Napoleon from mining it again.
I have been babysitting the iron by Zara Yaqob with that Chariot by Zhou. He did try heading a settler up that way but by shuffling units around I chased it back into the fog.
We are terribly behind in tech. Hopefully Aesthetics will help with that.

techscreen.jpg


And the save ~
 

Attachments

Looks very good. :goodjob:

The tech situation is fine. Wouldn't mind 3-pop whipping the library in Hippo, maybe in 2-3t for immediate re-growth. Don't like working the non-riverside cottage this stage of the game. And I really don't like non-riverside plains cottaging (in Ker). Let's just road 'till border pop or something, we won't ever be working that tile, with gold and FP's available.

I'll have a closer look tmr morning.
 
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