timmy827
King
OK, things are looking good. Here's my preturn plan, incorporating suggestions so far. Will play Saturday afternoon (PST) or Sunday morning depending on discussion.
We have no forges, and only one in the beginning stages of construction. I think we can hold off on more units for the moment and getting those up seems like a good move (in addition to Jewish buildings for the AP hammers). In the religious-building vein, Sankore sounds like a good plan though I doubt I will get the stone hooked in anytime soon.
Bureacracy? We have enough units that Vassalage is a reasonable option, probably B is still better (also good for diplo bonus with Hammy.)
Kossin's research plan sounds good.
Will bribe Nappy to close borders and send him a missionary as well. What should he research after HBR? Drama and Compass seem like the best options that he could maybe finish in a reasonable time.
What to do with our current GG? Also, didn't we have two GG units, I only see one sword (which I will return to our lands briefly to upgrade).
Settlers - so I think we want three - city on the dye, city in the 5-resource tundra spot north of France, and one for the stone city (I guess the "city?" is the best choice), so I will whip them out of Carthage (we're over the health cap and working plains farms), Zhou, and Chinook.
We have no forges, and only one in the beginning stages of construction. I think we can hold off on more units for the moment and getting those up seems like a good move (in addition to Jewish buildings for the AP hammers). In the religious-building vein, Sankore sounds like a good plan though I doubt I will get the stone hooked in anytime soon.
Bureacracy? We have enough units that Vassalage is a reasonable option, probably B is still better (also good for diplo bonus with Hammy.)
Kossin's research plan sounds good.
Will bribe Nappy to close borders and send him a missionary as well. What should he research after HBR? Drama and Compass seem like the best options that he could maybe finish in a reasonable time.
What to do with our current GG? Also, didn't we have two GG units, I only see one sword (which I will return to our lands briefly to upgrade).
Settlers - so I think we want three - city on the dye, city in the 5-resource tundra spot north of France, and one for the stone city (I guess the "city?" is the best choice), so I will whip them out of Carthage (we're over the health cap and working plains farms), Zhou, and Chinook.