No, but since his original ability is called Lawgiver, it will probably be Suleiman the Lawgiver.
I think a better word maybe would be complementary, the Aztecs are a great example of that where you can convert enemy units into Builders who can then use their charges to build Districts.I think the word you (and others) looking for is simple.
I think other commenters like @Linklite and @pokiehl have explained better than I did how this cannot be called "synergistic." Two exact same things are called identical, not synergistic. A civ with synergistic design is one like Phoenicia or Vietnam, where each of their bonus does a different thing but in the end works well with each other.You call it lazy and uninspiring whereas I see it as good synergy and integrated design! I hate these sprawling civs whose design is all over the place. To each their own I guess.
Yeah I just posted that I accept that, complementary is a better term I think.this cannot be called "synergistic."
Your assumption is correct, but based on the CivGive livestream they’ve gone for the Turkish equivalents.No, but since his original agenda is called Lawgiver, it will probably be Suleiman the Lawgiver.
He can be the new England, constantly changing.I'd be delighted if every release they just tweaked Julius a little and only showed off his gameplay again.
*thick Boston accent* Did sahm-bahdy say New England?He can be the new England, constantly changing.
As a Turkish I liked this a lot! 'The Lawgiver' never made it for me.Your assumption is correct, but based on the CivGive livestream they’ve gone for the Turkish equivalents.
The old persona is called Kanuni (The Lawgiver) and the new one is called Muhteşem (The Magnificent).
I don't think that is an apples-to-apples comparison. That is a bonus of Poland's UB, while you're comparing bonuses from Civ/Leader abilities.Remember the days when Poland got +4 gold from internal trade routes and that seemed pretty alright? Haha
I don’t think I’ve ever encountered a game subject to such intense power creep as I have with Civ VI
The new leaders' abilities have thus far not been overpowered, especially compared to what we had up until this point. Honestly, a little less powerful than I'd hoped in most cases.
Case in point: Vietnam gets +10 combat strength on jungle/hill tiles in friendly territory, as well as +2 movement, which is clearly better than the +2 per flank/support Sultan Saladin gets. Or, Nader Shah gets +5 combat strength, but only against full health units. (Okay, he does get something else, but I am forgetting at the moment)
Anyway, it's more of a power backslide than creep so far.
The new leaders' abilities have thus far not been overpowered, especially compared to what we had up until this point. Honestly, a little less powerful than I'd hoped in most cases.
Case in point: Vietnam gets +10 combat strength on jungle/hill tiles in friendly territory, as well as +2 movement, which is clearly better than the +2 per flank/support Sultan Saladin gets. Or, Nader Shah gets +5 combat strength, but only against full health units. (Okay, he does get something else, but I am forgetting at the moment)
Anyway, it's more of a power backslide than creep so far.