leonardify
Warlord
Thanks, do you have the save file?
Edit: Just to be clear, it's ok even if it's a MP save with another player, if you have it.
These bugs have been fixed, I'll release it soonSure, Can you share the modlist so I can load it?
Thanks, do you have the save file?
Edit: Just to be clear, it's ok even if it's a MP save with another player, if you have it.
These bugs have been fixed, I'll release it soonSure, Can you share the modlist so I can load it?
New Features
- Show yields even if their value is exactly zero. This way it should be easier to identify not implemented policies and/or policies with bugs
- Add a configuration option (after you load a savegame, go in the Options > Game menu, you'll find it at the bottom) to enable Colorful yield previews based on yield type (screenshot attached). You can now choose the preferred display mode; I'd like to work on list display for the policies next, and keep it...
It's probably an issue on my side, I'm loading the mod config page only when the game is loaded. For now I'll try to explain it better in the mod page.Looks like this bug occurs only in Main Menu, so I assume it's more game logic than actual bug. Also updated localization, sorry
I didn't try Carthage; could you send me a savegame so I can check it?Unfortunately, I am running into a problem with no policies showing up on the policy selection screen. (Actually a hard lock, as you also cannot back out of that screen.) Not sure if this is new due to the patch, but it does appear to be related to this mod. As best as I can tell, this problem persists (at least with Carthage) even if I do not load other mods.
I've got the same setup (I'm double testing Windows/macOS); could you try the following to help me debug:First of all, thanks for the awesome mod! Been using it since the first release!
With 0.6.0, I'm having some issues. I'm on Mac via Steam, Founders Edition. Have removed all other mods but the issue persists:
- The yields aren't calculated anymore. The icons on the Policy box are there, but all values are zeroed.
- I don't see the option to activate the colorful mode in the Options menu.
I've removed 0.6.0 and re-added 0.5.0 and the yields are calculated correctly, so I'm back on that version. Let me know if I can help debugging in any way.
New Features
- Add support for Great Britain & Carthage new unique traditions that needed some new rules
- Add policy cards effect that adjust trade routes gold yield (e.g. Tariffs)
- Add policy cards that check settlement focus (e.g. Suffetes from Carthage)
- Add compatibility with tcs-improved-mod
Bug Fixes
- Fix policy cards that provide adjacencies: added specialists multiplier, ignored walls, ignored improvements (e.g...
Sadly, this is still not persisting for me. It always resets back to non-colorful after a game restart.
- Fix configuration not persisting after restart
I've got the same setup (I'm double testing Windows/macOS); could you try the following to help me debug:
- close the game
- open the mods folder and go to the parent Civ VII folder, open the `AppOptions.txt` file with TextEdit
- change the line `;EnableConsoleOutput 0` to `EnableConsoleOutput 1` (removing the `;` at the line start and change 0 to 1)
- start the game again and reproduce the issue (e.g. trying to open the policies screen)
- send me the file Logs/UI.log which should now be present