LINESII- Into the Darkness

Cuivienen said:
Alex, jalapeno_dude, why are you wasting Iggy's time when he could be doing stats instead?

He's like doing this assignment like thingy... ;)
 
Iggy, before you go, why did my economy shrink one? I mean, even if you realized that it should have been three all along, the conquest of Sintonia should balance it out.
Well, I made a stat error in your favour which I discovered while updating. So, due to penguin interference, the money you got from conquering Sintonia got sent back in time and was spent earlier.

Everything all evens out.
 
King Ptolemy III Khemr sank his head into his hands.

Depression, despair and horror was foremost on his mind. He had lost, all Hope was gone. The Lands that his ancestors had built up, were threatened. His army was on the other side of the Invasion force. He could not lend them his leadership.

He was doomed. He damed the Kehoxu in his sleep. His ancesors should have persued their final revenge upon the rebellious Kehoxu. But there was something else, always something else to do. Merchants to appease, Priests to appease. The Armies had to have their loyalty won over. Too much, too much for the. The Ptolmey line had been unsuccesfull, the dynamism of Ptolmey I had died, when the luxuries, the servents. Life had pampered them.

Khemri Had stagnated.

******

There were some who had recognised the danger. And the advantages of it. High Priest Thyir had urged the King to rename his son Rhama. To appeal to the Line of Kings who had saved Khemri from Vertis. And to also appeal to the old stories. Rhama Dama, the final battle. The King Rhama was the first sign, and the peoples motivated by a certain fear were propelled to acts of heroism. No-one wanted their families dead. Khemri Destroyed. Andues Shattered upon the Crystal Ridge Mountains. What Dama was, was never made clear, not until it drew near. Some speculated that it was a rival nation, others a rival god, still more thought it to be a women, sent to seduce Rhama. But I digress.

As was Thyir's duty, he educated Rhama. He also introduced him to elements of the military loyal to the Priests. His 10th birthday gift was a small group of spies, emplaced in different cities and courts, the priesthood, and the military. Thyir Firmly beleived that knowledge was power. As his Priests sect personal philosophy, the Young Prince Rhama would no doubt hold a favoured place for the priesthood. Thyirs greatest dream was for a more....Active...Priesthood. Less debate, more converts, whilst still enshrining the tenets of the Andues Faith. He needed power to back his ideas however. The Ptolmey's had been too concerned with their own skin, with preserving a balance of power. Spineless fools. Thyirs personal opinion ran thus; The Ptolmey's seeked stability. But in doing so, had locked Khemri in a single time. Change was replaced by the familiar. It failed. Furthering Andues religious aims, but greatly hindering Khemri's abilities.

*****

The Militaries tution was less intensive. More familiarising Rhama with the relative importance of the landscape and different tacital doctrines.

But the Priesthood had gotten to Prince Rhama first. He disdained the fact that Khemrian Military followed a doctrine. He felt the military had to be able to adapt. Not follow some codex written 200 years ago. He admired the Lengels, or rather their horsemen. Rapid forces. Able to remain fluid and strike where they chose. He disdained their culture accusing it of being fragile. But He concentrated on their military tactics.

And combined it with a certain flair for the creative. He considered his ideas near perfect. But he also allowed for a certain amount of flexability.

Some People are too young however, and whilst he did indeed have a flair for the military, his youth and lent him a sense of the invincable. No doubt this would be tempered in battle. But it gave him and his speeches firey vigour. Gaining trust and loyalty before the bonds of battle set in.

By Rhama's 18th Birthday, he had already impressed a sizeable portion of the Military with his ideas. And His spy network had grown, considerably. He Might not be able to tell you the High Priests thoughts, but he could tell you what his sexual prefrences were.

******

Rhama came into the room with King Ptolemy III Khemr. He was tired of this old man feeling sorry for himself. Like his Actions as a King he was stuck in the past. He could not act on the future. Rhama Patted the vial underneath his simple robes. The White powder would cause a persons heart to fail. or so his personal advisors told him. He had had the Posion tested out before. The Death would look natural, No-one Could fault an aging man from expiring under the stress of a nation falling apart, and barely escaping his home with his life.


The Funeral Was Glorious, The Coronation Cermony was better still.

The Speech? Unforgettable.

OOC: That is, I will write the Speech. And whilst it may not be Unforgetable, thats how the priests recorded it. :p

And meh, I never really like the Ptolmey dynasty. Thank Alex for that name btw.
 
Nice story Kal!

@Thlayli- You know how I set up Rural economy. It's a 2 eco base so you aren't wretchedly poor when you start out. It's more a gameplay element, than a realism element.
 
@Iggy, is it just me or is my population leveling off :eek: Why aren't they breeding more in the name of the ancestors??? WHY!!!! :cry: City name is Guangzhou btw, not Guanzhou :) Please and thank you.

P.S Like 300k population ;D
 
Lord Iggy said:
Stats are finished

Lord Iggy said:
Lengel
Cities: Lengeliz, Zawasae, Alaki, Sasako, Strategium, Ardan, Lone
Leader: Lengelzai Temujan/Contempt
Religion: Lengri (105 000), Antigotica (40 000), Church of the One (65 000), Pirian Oneism (60 000), Duality and Balance (20 000)
Government: Despotism
Economy: 2- 2/0
Population: 300 000
Army: 14 500 Horse Archers (4), 5000 Spearmen (3), 3000 Nkondi Spearwomen (3.5), 500 Eagle Hunters (5)
Navy: None
Education: None
Technology: Iron Age
Confidence: Admiring
Culture: Average
Wonders: Nomad's Capital- Establishes Capital of Lengeliz, +2 Culture; St. Pire's Cathedral- Spreads Pirian Oneism, +Ardan Religious Center
Description: A storm from the north, the Lengel War-Host has struck into the northern cradle, destroying and conquering Maugot, Nkondi, Davar and Tristaria in quick succession. Who knows how far their conquests may take them?

Not quite ;).

1: In the religion section, Tengri (the all inclusive version of Lengri) is mentioned as being in high pratice in Nkondi, Maugot, and the Lengel Army. However, this is not shown in the stats.

2:

Lord Iggy said:
Contempt said:
What about Lengeliz? Is it a Cultural center, or just a city with a random bronze sword in the ground?

If I missed something on the map, it'll be there in the stats.

Its not in the stats ;). If it is indeed a cultural center, I should have Economy: 3- 2/1, as cultural centers produce 1 econ. point per turn.

3: I have 10,000 atheists at the moment, according to my population vs. Religon stats.

4: Culture should be at Influential thanks to my completed wonder.

5: No culture/confidence bonuses for my 8 or 9 stories that I wrote?

Thanks Iggy, for hosting a great NES.
 
i need a few things clarified
is the lengel at war with Shalamari?
Is Gerber at war with Shalamari still
Is Kehexou and Khemri still at war.

No diplomacy what so ever has been had over these issues and it is, to be perfectly honest, very annoying
 
Because indefinite NAPs tend to be meaningless, we'll agree to a three turn NAP, with option to be renewed.

To Norvalin
From Arcadia

Quite the contrary, you see. We only proposed the NAP to ease your minds. As long as Norvalin remains peaceful towarda us, you have no need to worry of an attack from us. We are afterall, despite a few minor diffrences, brothers of the same faith.

And yes, Glory to the exiles!
 
Gah, fine, fine. Though I now think that all teachers in Khemri should be beaten and shot, and that Guangfei should suffer seven plagues.

Since I can't exactly not go to France and rewrite my orders, just don't build those 5 Pentaremes.

---


Redemption, New Veritas

"Redemption had advantages and disadvantages in its construction. For one, it was the first planned city in existence, since cities before that were simply founded on nice-looking locations at random. The disadvantage was that those planning Redemption did not have the luxury of time."

-Santini Gregorian, Architect

While Pacian was the true Veritasan hero of the Second Exodus, he wasn't the one who created New Veritas. His expeditions to the True East, while not exactly a failure, weren't a success either. So, he and his colonists were content to build Pax in Exilsium.

When the first Brigantine sighted land in the south, the Disciples of the One conferred. The Uniarch had died one month previous, so there was no spiritual leader among them. The seventy Disciples present decided to collectively pray to the One for some sort of sign signalling whether they should settle this location or not.

About ten minutes after they began praying, the chief quartermaster came in, reporting that food supplies were drastically low. They considered that sign enough. Several scouts detatched from the fleet in small galleys, and began to survey the coast for an appropriate spot. They were given strict criteria by the Disciples. The location had to be defensible first, second it had to have an ample supply of fresh water, and third it had to have arable land.

After seven weeks, the scouts returned. The reports were good. The land's main characteristics were grasslands, gently rolling hills eventually rising to snowcapped mountains, and an abundance of natural harbors perfect for sheltering the ships that they depended on. One spot in particular was chosen, it featured a wide crescent harbor, two hundred-foot high cliffs bleached white and smooth by the tide and time, and a spring in the middle of a field above the cliffs. It was perfect.

So the building began. For the first few decades there were small huts, while most people clustered in tents by the harbor, or lived on their ships. But gradually more fanned out into the countryside, and Redemption began to grow. The first major project was carving a tunnel into the rockface, that could then lead to an underground stairway well protected by murder holes and bronze lattice-gates. There was also a pulley-driven elevator to carry up livestock and other large goods. The entire project took forty years to complete.

Eventually the inland forests were, well, forested, and lumber flowed in by the cartful. A large stockade of tree trunks was built, and docks augmented the harbor below. Trade, with Paleras which founded itself soon after Redemption, began to bring in necessary goods and small amounts of coin. A three-story meeting house was completed, and the Assemblum no longer had to meet on board the largest Ark. Redemption thrived as the colonists founded more villages and traded with the capitol, and mariners began to sail to Exilsium, Myocaca, Kehexou, and occasionally Norvalin, though that was rare. The goods they brought back soon made the New Haggles, modeled on the old bazaar in Veritas, the most crowded spot south of Emor.

Redemption prospered, but a massive fire soon engulfed the meeting house, and much of the nicer areas of the city. While devastating for many citizens, the Assemblum saw an opportunity in the destruction, and ordered the entire city razed. A public outcry was quickly suppressed, as people realized that there wasn't much left to raze. This paved the way for the rebuilding of the city in stone. High-quality marble was being brought in from quarries, which weren't accessible before the New Veritasans had reached the mountains. The streets were paved, and several architectural and mathematical books taken from the Halls of Knowledge in Old Veritas were dusted off. The stockade was replaced with thirty-foot stone walls, and a five-story Hall of the Republic was constructed to house the growing Assemblum. Also, the Assemblum just liked to make things bigger.

Life went on, and nicer civilized things like trees and fountains began to appear. Not to say everything went off perfectly, there was still crime, and the notorious bread riots of the years after the rebuilding had resulted in the looting of many wealthier neighborhoods. This damage was repaired, but the current Stratikrator stressed the need for more of what he called "internal defense". Not without reason, the city had little in the way of defense from an inland attack. The Assemblum scoffed. Who could possibly attack from that direction? The powers in Tellus would bring large armies to an invasion, but they had to attack from the sea. And they had a guarded harbor, not to mention the cliffs which were impossible to scale. (The taverns were strategically placed near the cliffs, ensuring that the city's drunkard population remained low.)

Of course, the Swade incursion changed all that. Several thousand troops landed in the northwestern countryside escaping the vigilance of the Fleet, and quickly advanced on Redemption. If they had known that a single stone wall and 1000 soldiers stood between them and the seat of Valin power, they might have been tempted to take it.

As the campfires of the Bladeists glittered within sight of the Hall of the Republic, the Assemblum realized their problem.

And when Stratikrator Panteras returned to Redemption, he only had to raise an eyebrow before the Assemblum knew what he wanted. And so they relented, reluctantly, knowing that most of them wouldn't be reelected. And the Second Rebuilding of Redemption began.

To start, the lower neighborhoods were all razed, most of it poor masonry anyway. The streets were widened and replanned, to form a grid that centered on squares and plazas with wells, fountains, or other amenities. This reduced clogging of streets in times of panic or siege, and allowed for the faster movement of troops. Next, Panteras divided the city into different quarters, (like sections, not 1/4) each separated by a smaller wall. If a riot or rebellion broke out, it could be contained to the quarter in which it started, and if a robbery or murder occurred the quarter's gates could be closed, allowing for easy patrol and capture.

Rooves in the lower neighborhoods slanted downwards, so that archers could be positioned on top to devastate enemy troops...and if they placed their own archers on top, Veritasan archers could hit them from above. Not to mention, the Phoenix Archers were the best marksmen in the world, undisputedly.

The outer walls and gates faced the biggest change. The walls were raised from 30 to 150 feet, with intermittent towers that held ballistas or catapults. In front of that was another wall, 50 feet in height, to serve as a first line of defense. The two walls were separated by a ditch with sharpened stakes, and long thin bridges connected them, only crossable by one man at a time. All of them were very open, and vulnerable to arrow fire from above. The city had four gates, the Silver Gate, Soldier's Gate, Merchant's Gate, and Mariner's Gate. Each was double gated with bronze-reinforced oak. Several holes in the tunnel through were barred and grated; impossible to climb up, but deadly to walk under if the soldiers above had spears, arrows, or oil.

Finally the uppermost area where the Assemblum's meeting halls were was walled off. This wall was 200 feet, quite the barrier, and the buildings above were incredibly well protected. Behind the Hall of the Republic a new fortress was being built, two round towers facing the city, a central keep, and a high tower behind, arching upwards like a lance. At it's completion, the azure flag of New Veritas would one day flutter over 700 feet above the sea.

This was the Stratikrator's Citadel. Panteras prayed that he would see it completed before his death. The lynch pin in an intricate and complex series of defenses, it would make Redemption the most heavily defended city in the world. Veritas was beautiful and strong, but not strong enough to resist all that sought to destroy it. Redemption was designed with no such fault.
 
Thlayli said:
Gah, fine, fine. Though I now think that all teachers in Khemri should be beaten and shot, and that Guangfei should suffer seven plagues.

New Veritas can suffer several man-made plagues if you desire ;) You better be paying for all that fortification in that story too :p
 
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