Mustakrakish
In 'Node' We Trust
She's being rekt Damn barbarian bug.
Wow Barbarians just managed to attach captured builder to their warrior. That's nice
helps them ensure they get the builder away from the player.
So the abstract unit defending the city is the strongest available unit... I wonder if just cosmetical or if it impacts the damage done to attacking unit.
Yep, it is just good to see that AI is able to use this feature.
BTW, did she just say that city walls bombarding strength depends on the strength of best archery unit available? She said that something to that end, that Archery research will help city bombardment.
Yep, it is just good to see that AI is able to use this feature.
BTW, did she just say that city walls bombarding strength depends on the strength of best archery unit available? She said that something to that end, that Archery research will help city bombardment.
wasn't really listening, but that sort of makes sense.
though, I'm also guessing the type of walls would give the bigger base stats.
What is "barbarian bug" ?
What is "barbarian bug" ?
So the tile state changes depending on if it is being worked! Very cool.
It was quite horrible. The only bit of new info from the parts that I saw was some clarification on the zone of control movement, which was new to me. This works a bit differently than in Civ5. When you move from one tile into another tile within a units ZOC, you don't lose any further action like in Civ5, but still have the option to attack the unit. You can't move any further, however, even if you have movement left. It was unclear whether you could do other actions like attack another unit, pillage, etc. The way it was worded was something like: "If you move into one of those tiles [highlighted in red] you have two options: To attack, or do nothing."Will it be any more live streams today? Did the Aztec stream reveal any new info, just watched 20 min of it