We finally have some momentum, and if the world were just Eurasia and Africa, wed win. Whether the Sioux reach the cultural victory condition looks to be beyond our control, though. They added 1438 culture points last turn, for a total of 125991.
Next turn all three of our cav armies will be at full strength. We should be able to raze Xinjian and New Tsingtao (both in Korea) soon after that, though well need to be careful if they turn out to be held by infantry. We might beat the Mongols to Tientsin, too. Then we might want to use our galleon-mobile army as the basis of a force to take New Xinjian on Taiwan, since that towns borders deny us some good tiles.
We have a full-strength army with all its movement in Cimahi which the next player can advance into Korea before hitting Enter, if he likes, though it shouldnt attack this turn.
All our elite attack units are in Kupang, Tangerang, and Bandung.
We should rush temples in CestSiBon and Bonbon as soon as we can afford it.
Before too longperhaps at the end of the next roundwe should merge native workers into Balikpapan, Pekanbaru, and Semarang until theyre all at the highest population we can keep happy. This shouldnt wait until weve railed every tile in our empire.
Weve been getting some settlers by building them every two turns in Djokjakarta, then merging two native workers into the city to restore the lost population. Jakarta is still producing a worker a turn. We can sometimes rush additional settlers in our fast-growing new towns, though money is tight.
Our home islands arent as defenseless against landings as they may look, since we can bring eight cav back at any time by a combination of rail movement and port-to-port ferries.
If I understand the situation correctly, we cant attack the Mongols next, since their cultural total is the only thing keeping the Sioux from immediate victory. That leaves only the Persians as our next target, since I dont think attacking into the dead end of Australia can help us now. The problem here is that we have to renegotiate peace with Persia to free up our 383 gpt (whether we initiate the renegotiation or wait for Xerxes to do it), so after doing that well either have to attack dishonorably or wait twenty turns.
As far as I can tell, the Persians dont have any MPPs yet, which is important since were in the MPP era.
As mentioned, I havent yet made any trades, in case the team wants to consider self-research or a stealing strategy. But if we are going to keep trading techs, Id suggest this sequence, of course before we hit Enter:
1. We renegotiate peace with Persia for a small lump sum, getting back our 383 gpt.
2. We sell Sanitation to Egypt for 81 gpt, 7 gold, and their WM. This gold has just become available after the expiration of Egypts last payment to us, and has to be grabbed immediately.
3. We buy Electricity from one of the advanced civs for gpt as part of a peace renegotiation, probably for about 400 gpt.
4. We send Electricity to Australia for Industrialization, and ideally ivory, as part of a peace renegotiation.
5. We send Electricity and Industrialization to Germany for Nationalism and at least 80 gpt, again as part of a peace renegotiation.