- Joined
- Aug 15, 2001
- Messages
- 20,062
Pre-turn:
We just can't get a break - Was a great leader to much to ask for?
Didn't we get punished enough with the almost all angry barb goody huts?
Switch Orleans to slow growth mode, saving 7 turns on Newtons.
Pop = 3nd, GNP = 5th, etc.
Review trading screen. Not much to do.
1150 AD - Steam power researched? I have a bad feeling the AI got it.
Going for factories. We have no connected coal. Our easy source is next to Japan with the city of ise.
Grenoble switches to library - we really need to insure japan doesn't push that border
back.
1160 AD - I switch Zimbabwe to FP. Hopefully a leader can rush it, but we need more production.
1190 AD - Coal is connected. Main emphasis begins at Orleans and Paris.
1200 AD - Rails already helping - Chartes cuts 1 turn on Marketplace eta.
1210 AD - [dance] We complete smith's. Some cascades to Newtons.
1220 AD - ARGGGGGGGGGGG. WE don't get Newton's. Orleans switchs to Military Academy.
1230 AD - Temple rush decision made, Zunguin. Persia would buy the dye if available.
This is the only rush we can afford.
1240 AD - Cherbourg is formed. The palace expands.
1250 AD - MPP between England and Rome.
1265 AD - Switch FP target. Amiens is 2 shields a turn. Still faster then Zimbabwe.
Military academy is completed. Orleans starts a temple! 4 turns for happy and culture.
1270 AD - GACK! AI gets industry.
1275 AD - Suffarge starts with 3 of the civs. Not my typical factory mode. Most cities don't switch. Tugela flips to Japan. I rush the Umfolozi and Isandhlwana temples. This sucks, as our
pitiful cash gets worse.
1280 AD - Monarchy is hell. The AI already has medicine. Trade dyes to Persia getting Medicine (saves 3 turns), Gems, $16. Really bad news, Persia already has electricty.
Japan finally polite after yet another free wm. Electricty in 4 turns with a science rate drop.
I also rush Zimbabwe temple. I can't let Japan get coal via a flip.
India declares war on Persia.
1290 AD - Persia and China - MPP. Rome and India ally vs. Persia. The other continent is becoming a mess.
1295 AD - $10 gets Japan back to polite.
Renegoiate deals, get a lot more from England. We get Communism (OK, junk but it will keep getting offered, so I wanted to get it out of the way), and more cash.
Summary - We really need ToE.
I have a bad feeling Japan is going to declare war.
I don't think we could survive a war with Japan. Our factories are just starting to come on-line. We may have to sacrifice a junk city of Zululand for peace.
Good Luck Thiazi, we need it.
LeeKendter (me)
Thiazi (currently playing) <<<<
BrianJ (on deck)
shdwlord
We just can't get a break - Was a great leader to much to ask for?
Didn't we get punished enough with the almost all angry barb goody huts?
Switch Orleans to slow growth mode, saving 7 turns on Newtons.
Pop = 3nd, GNP = 5th, etc.
Review trading screen. Not much to do.
1150 AD - Steam power researched? I have a bad feeling the AI got it.
Going for factories. We have no connected coal. Our easy source is next to Japan with the city of ise.

back.
1160 AD - I switch Zimbabwe to FP. Hopefully a leader can rush it, but we need more production.
1190 AD - Coal is connected. Main emphasis begins at Orleans and Paris.
1200 AD - Rails already helping - Chartes cuts 1 turn on Marketplace eta.
1210 AD - [dance] We complete smith's. Some cascades to Newtons.
1220 AD - ARGGGGGGGGGGG. WE don't get Newton's. Orleans switchs to Military Academy.
1230 AD - Temple rush decision made, Zunguin. Persia would buy the dye if available.
This is the only rush we can afford.
1240 AD - Cherbourg is formed. The palace expands.
1250 AD - MPP between England and Rome.
1265 AD - Switch FP target. Amiens is 2 shields a turn. Still faster then Zimbabwe.
Military academy is completed. Orleans starts a temple! 4 turns for happy and culture.
1270 AD - GACK! AI gets industry.
1275 AD - Suffarge starts with 3 of the civs. Not my typical factory mode. Most cities don't switch. Tugela flips to Japan. I rush the Umfolozi and Isandhlwana temples. This sucks, as our
pitiful cash gets worse.
1280 AD - Monarchy is hell. The AI already has medicine. Trade dyes to Persia getting Medicine (saves 3 turns), Gems, $16. Really bad news, Persia already has electricty.
Japan finally polite after yet another free wm. Electricty in 4 turns with a science rate drop.
I also rush Zimbabwe temple. I can't let Japan get coal via a flip.
India declares war on Persia.
1290 AD - Persia and China - MPP. Rome and India ally vs. Persia. The other continent is becoming a mess.
1295 AD - $10 gets Japan back to polite.
Renegoiate deals, get a lot more from England. We get Communism (OK, junk but it will keep getting offered, so I wanted to get it out of the way), and more cash.
Summary - We really need ToE.
I have a bad feeling Japan is going to declare war.
I don't think we could survive a war with Japan. Our factories are just starting to come on-line. We may have to sacrifice a junk city of Zululand for peace.
Good Luck Thiazi, we need it.
LeeKendter (me)
Thiazi (currently playing) <<<<
BrianJ (on deck)
shdwlord