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LK169, Italy, CCM 2.5, AWM

If Workers are in the same stack as the Xbows, maybe the Workers are telling them where to aim... ? ("Left a bit -- no, too far, right a bit... up a bit, hooold it ... now ... FIRE!") :lol:
 
The description of Enslaver states they are only visible to Workers and Holy Men. Obviously, Crossbows are not Workers. Plus, Crossbows are not described as Holy Men. So why can Crossbows see Enslavers?
Because combat is something other than scouting. Detecting a unit in the next tile is different from firing at a unit in the same tile. The distance between units in (not artillery) combat is zero while the distance in detecting a unit in another tile is 1 or higher.

Another bothersome question: Why should the Crossbows be able to ignore defensive units and target offensive units?
Because they are distance attack units, that should have a little bonus here. Archers and longbow men and heavy archers have selective attack, too. One of the targets for the selective attack of Archers are enslavers, too. Longbow men don´t have the enslaver as one of their targets to favour here a little mixture of crossbow men and longbowmen, but may be in CCM 2.6 I should set enslavers as targets for them, too. :think:
 
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If Workers are in the same stack as the Xbows, maybe the Workers are telling them where to aim... ? ("Left a bit -- no, too far, right a bit... up a bit, hooold it ... now ... FIRE!") :lol:
Several decades ago in Germany there was a television show called "Der Goldene Schuß" with a crossbow man who had no sight and was directed by spectators just in that way you described here.

citation: Der Kandidat hat 100 Punkte (the candidate has 100 points, when he directed the crossbow man to hit in the middle of the target).
 
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The description of Enslaver states they are only visible to Workers and Holy Men. Obviously, Crossbows are not Workers. Plus, Crossbows are not described as Holy Men. So why can Crossbows see Enslavers? Also, if the eye sight of Crossbows is so good that they can see Enslavers why do they lose that ability when they are upgraded? Why is it not possible for TOW Infantry to see what a Crossbow can see?

Another bothersome question: Why should the Crossbows be able to ignore defensive units and target offensive units?

:confused: Can Crossbows see Enslavers by moving near them? I don't recall that being the case. Seeing hidden units in the field is different from targeting them in a stack with stealth/selective attack.

It's maddening to lose glass cannons to selective attack, I agree, but it does add a tactical depth beyond what's in the base game where you just have half a dozen of your best defenders in your SoD and stomp around with impunity (or better yet, armies!)

Edit: Hah, I missed that Civinator had already replied :lol:
 
It's maddening to lose glass cannons to selective attack, I agree, but it does add a tactical depth beyond what's in the base game where you just have half a dozen of your best defenders in your SoD and stomp around with impunity
This is the best arguement I have read for giving some units the selective/stealth ability.
Detecting a unit in the next tile is different from firing at a unit in the same tile. The distance between units in (not artillery) combat is zero while the distance in detecting a unit in another tile is 1 or higher.
Is it? How big is a single tile? If we use the distance in traveling 1 degree of latitude which is about 106 kilometers (66 miles) as the length of a single side of a tile that tile covers about 11236 square kilometers (4356 square miles). Plus, even though we talk about the troop icons as individuals, how many troops are represented by a single icon? Given the scale of every thing lets call it 1000 troops.
So we have 1000 crossbows wandering around in a forest that is 11 times larger than the Black Forest and there eye sight is so good or they are lucky/psyhic that they can identify several regiments of troops and pick out which two are comprised of Enslavers and target them?

Elephantium's agruement for giving them the ability is the easiest to accept.
 
How big is a single tile?
This question regarding combat in my eyes is wrong. For reasons of combat, being in the same tile is the shortest distance available in Civ 3. No smaller distance can be set and comparisons of the size of a tile to the size of a world (and what world?) here are cut by the abstract limitations of Civ 3 (the same with speed and range and time and so on).
 
Early set teaser:

 
Another early set teaser:
 
This is not our typical ATM game :lol:

Very atypical. 2 strong early cities with being ignored at first turned out very powerful.

With all those happy wonders we are now at 0% luxuries, and positive cash flow at 70% science. That is highly atypical. Science only getting better with universities arriving.

All those bonus cities via Oracle was very powerful.

I now see Italy as a very powerful civ in human hands. All the free units along with free barracks is a killer combo.
 
1735 AD (0)
(IT) Chicago suffers multiple naval bombardments.
I kill an Incan bombard unit. (1-0)
A settler arrives. I'll have to figure out where to use it.


1740 AD (1)
I start to pull workers back toward the core. Rome still has a tile that isn't irrigated. The new city by double pearls has no workers on it. I also found a spot for the settler near Rome to claim 2 seafood tiles. The workers in former China will stay. We need a lot of roads for moving more directly between cities.
Elite knight attacks Indo-China fire lancer. They barely kill it. (2-0)
(IT) I watch other civs move around, but there are no attacks.
 
1745 AD (2)
Vet knight attacks Japanese MDI. The wimp retreats.
Vet knight attacks the same Japanese MDI. (3-0)
(IT) Japan sends several units toward Poznan.
I kill an Incan crossbow. (4-0)
Some stacks finally get in range to be attacked.
 
1750 AD (3)
Elite* enslaver attacks Maghreb crossbow. They simply kill it. (5-0)
Elite knight of the realm attacks Maghreb bucket. (6-0)
Elite knight attacks Maghreb crossbow. (7-0)
Knight of the round table arrives. Casablanca gets a rushed castle.
Vet knight attacks Indo-China. They promote to elite. (8-0)
Caesarea is founded.
Elite knight attacks Indo-China fire lancer. (9-0)
Elite knight attacks Indo-China fire lancer. (10-0)
Elite knight attacks Indo-China fire lancer. They barely kill it. (11-0)
Vet knight attacks Indo-China fire lancer. They promote to elite. (12-0)

The assault on Ica begins.
Vet knight attacks fire lancer. The wimp retreats.
Vet knight attacks fire lancer. (12-1)
Elite knight of the realm attacks injured fire lancer. (13-1)
Elite knight attacks injured fire lancer. (14-1)
Elite knight attacks crossbow. (15-1)
Ica is captured. I gain $0 and 2 workers.

I see another big town for the Inca that includes spices.

Missionary attacks Maghreb crossbow. They promote to elite. (16-1)
Elite enslaver attacks Maghreb crossbow. They simply kill it. (17-1)
Missionary attacks Maghreb crossbow. They simply kill it. (18-1)
(IT) I kill an Incan crossbow. (19-1)
I lost a cannon. (19-2)
The next research project is Physics due in 7 turns.
Japan is starting to approach Torun with fast units.
India has a couple token units show up by Krakow.
It looks like former Poland is going to become a hotter front.
 
1755 AD (4)
Elite enslaver attacks Maghreb crossbow. They simply kill it. (20-2)
Vet missionary attacks Maghreb crossbow. They promote to elite. (21-2)

The assault on Ollantaytambo begins.
Vet knight attacks fire lancer. They barely kill it. They promote to elite. (22-2)
Elite* knight attacks fire lancer. They barely kill it. (23-2)
Elite* knight of the realm attacks fire lancer. (23-3)
Elite* knight attacks fire lancer. (23-4)
Elite knight attacks injured fire lancer. (24-4)
Elite knight attacks injured fire lancer. (25-4)
I gain $0 and 1 worker.
For being the Incan capitol, there were not a lot of troops.

Elite* enslaver attacks Incan crossbow. I finally gain my first worker. (26-4)
Elite knight attacks Japanese mounted samurai. (27-4)
Elite* missionary attacks Japanese mounted samurai. I gain a monk. (28-4)
(IT) I suffer a flip in Cuzco. Several units are lost.
Our people want to build supply center spices.
I lost 1 knight. (28-5)

Two of the printing press wonders complete. :dance:
 
1760 AD (5)
The assault on Andahuylas begins.
Elite knight attacks pike. (29-5)
Elite knight attacks spear. (30-5)
Italian Knight Hates Cuzco arrives. Ica gets a rushed castle.
I gain $0 and 1 worker.

Knight attacks Arab crossbow. (31-5)
Elite bombard attacks Indo-China fire lancer. (32-5)

The assault on Rabat begins.
Elite knight attacks pike. (33-5)
Elite knight attacks pike. (34-5)
Elite knight attacks Numidian mercenary. (35-5)
I gain $3 and 2 workers. The city gets an instant culture bomb.

Elite missionary attacks Maghreb crossbow. The wimp retreats.
Elite* enslaver follows up. They simply kill it. (36-5)
Elite missionary attacks Maghreb crossbow. (37-5)
Ultimate Missionary arrives. Rabat gets a rushed castle.
Knight attacks Maghreb crossbow. They promote to elite. They are exposed after finding more units. (38-5)
Elite knight attacks Indo-China fire lancer. (38-6)
Elite knight attacks Indo-China fire lancer. The wimp retreats.
Another elite knight follows up. (39-6)
Elite knight attacks Indo-China MDI. (40-6)
Elite knight attacks Indo-China injured Indo-China fire lancer. (41-6)
Elite missionary attacks Indo-China crossbow. They simply kill it. (42-6)
Elite knight attacks Indo-China fire cannon. (43-6)
Elite knight attacks Indo-China fire lancer. The wimp retreats.
Another elite knight follows up. This is a demonic unit. (43-7)
Yet another elite knight follows up. (44-7)
Elite knight attacks Japanese siege crossbow. (45-7)
Knight attacks Japanese MDI. It promotes to elite. (46-7)
Camel attacks Japanese MDI. The wimp retreats doing no damage.
A knight follows up. The wimp also retreats doing no damage.
A praetorian follows up. I found another demonic unit. (46-8)
Yet another knight follows up. That knight promotes to elite. (47-8)
(IT) Multiple Arab units show up by Cuzco.
I kill a Maghreb crossbow. (48-8)
I lost a knight of the realm. (48-9)

Neuschwanstein is completed. All 3 free artistry wonders are ours. :dance:
 
1765 AD (6)
With getting all 3 happy wonders, along with spices, I am able to drop luxuries to 0%. Science goes to 70%. At the moment we are running a *surplus* at 70%. :) :) :)

Enslaver attacks Maghreb crossbow. I gain worker #2. (49-9)

The assault Marrakesh begins.
Knight of the realm attacks pike. It promotes to elite. (50-9)
Elite knight attacks Numidian infantry. (51-9)
I gain $3. I sink some ships in port. It gets an instant culture bomb.

Enslaver attacks Maghreb crossbow. I gain worker #3. (52-9)
Elite* missionary attacks Canadian bucket. This unit was near Marrakesh. They simply kill the unit. (53-9)
Elite knight attacks Maghreb Numidian infantry. (54-9)
Elite knight attacks Canadian bombard. (54-10)
Elite knight attacks Maghreb crossbow. (55-10)
Knight of the realm attacks Indo-China elephant. They barely kill it. (56-10)
Elite knight attacks Indo-China camel. (57-10)
Knight attacks Indo-China fire lancer. (57-11)
Bombard attacks Japanese mounted Samurai. (57-12)
Elite knight follows up. (58-12)
Knight attacks Indian spear. (59-12)
Knight attacks Indian spear. It promotes to elite. (60-12)
Elite knight attacks Japanese crossbow. (61-12)
Elite knight attacks Arab crossbow. (62-12)
Knight attacks Arab crossbow. (63-12)
Knight attacks Japanese crossbow. (64-12)
[End of session 1]

The assault on Cuzco begins.
Elite knight attacks fire lancer. (64-13)
A knight follows up. (65-13)
I gain $0.

Knight attacks Arab MDI. (65-14)
Elite knight follows up. (66-14)
Elite missionary attacks Arab crossbow. I gain a monk. (67-14)
Cuzco gets a culture bomb.
Elite knight attacks Arab crossbow. (68-14)
Elite knight attacks Arab crossbow. (69-14)
Elite knight attacks Arab crossbow. (70-14)
Elite knight attacks Inca crossbow. (71-14)
(IT) Japan again wants peace. I tell him I want a piece of his empire. I only asked for 100K+ cash, but the answer is NO.
I lost 3 knights. (71-17)
Canada is starting to show up around Maghreb, so that offensive will slow down.
I kill Canada: 1 MDI and 1 crossbow. (72-17)
I kill Indo-China: 1 crossbow. (73-17)
Medium Rare Italian Knight arrives on defense.
 
1770 AD (7)
Marrakesh gets a rushed castle.
Veteran knight kills Canadian crossbow. (74-17)
The troops pull back toward Marrakesh. It is time to be defensive until the Canadian wave is over.

Elite enslaver attacks Incan crossbow. I gain worker #3. (75-17)
MDI attacks Japanese crossbow. (76-17)
Knight attacks Japanese crossbow. (77-17)
Knight attacks Japanese crossbow. (78-17)
Elite bombard attacks Indo-China fire lancer. (79-17)
Elite praetorian attacks Maghreb pike. (80-17)

The assault on Tiwanaku begins.
Knight attacks fire lancer. (80-18)
Knight attacks fire lancer. The wimp retreats.
Knight attacks fire lancer. (80-19)
Elite* knight attacks fire lancer. (80-20)
Camel attacks fire lancer. (81-20)
Knight of the realm attacks injured fire lancer. (82-20)
Knight attacks injured fire lancer. It promotes to elite. (83-20)
Knight attacks injured fire lancer. (84-20)
I gain $0 and 3 workers.
(IT) I kill 1 Canadian MDI. (85-20)
I lost 4 knights to Canada. I was right to pull back, or it would have been worse. (85-24)
 
1775 AD (8)
Bombard attacks Indo-China fire lancer. They promote to elite. (86-24)
Knight of the realm attacks Indo-China fire lancer. They promote to elite. (87-24)
Elite knight attacks Indo-China crossbow. (88-24)
Knight on the dark side of the moon arrives. Annaba gets a rushed colosseum.
Elite* elephant attacks Indo-China crossbow. (88-25)
Elite knight follows up. (89-25)
Elite* knight attacks Indo-China crossbow. (90-25)
I can tell it is getting later in the game. It starts glitching so I close the game to restart it.

Elite missionary attacks Japanese crossbow. (91-25)
Knight attacks Japanese spear. It almost dies, but still promotes to elite. (92-25)
Elite enslaver attacks Arab crossbow. They simply kill it. (93-25)
A monk arrives at Tiwanaku. It gets a culture bomb.
Camel attacks Japanese pike. (93-26)
An elite knight follows up. (94-26)
(IT) I lost 1 knight. (95-26)
I think I just saw new borders by Torun during civ movement.
 
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