Pre-turn:
I put Rome's Scientist back to work. He goes on a roaded riverside tile (oops?). CoL now due in 11.
Veii doesn't need any changes.
Antium moves 1 worker from the BG 1S to a riverside BG to pick up 1 extra gold.
Cumae really confuses me. It's not working the Wheat which I thought was the whole point of settling it next to the Wheat

I change the assignment which loses a shield (not a hammer, JJ, have you been playing a different game too much recently?

) and a beaker. It will grow in 6T instead of 8.
I wake up the fortified Spear in the west and move him on top of the Enslaver, just in case.
I wake up the fortified Spear on the Peat and move him to Antium, then move the Antium Spear.
I move the Enslaver from Rome towards Cumae.
IBT:
I spot an Enslaver movement animation N of Veii's forests.
Americans want an audience. Not in this game.
The British have been destroyed, making this guy really happy:
Antium: Slavery > Academy
660 BC: I move our Enslaver to intercept the enemy, but he isn't where I thought he would be.
IBT:
An Enslaver attacks our Spear E of Antium. Our Spear survives the attack.
Rome: Archers
Veii: Spears
Cumae pops its borders
620 BC: The forest road near Rome completes. I move the stack to build a tactical road at the river fork.
580 BC: CA tells me that the Maghreb know Maths.
IBT:
A barbarian Archer from the USA moves onto the hill 3NE of Antium.
Rome produces a Clan.
Rome: Archers
Veii: Spears
540 BC:
Enslaver dies to the Archer

Second Enslaver captures him.
Cumae needs 4 food to grow, so I MM it to a BG, still grows in 2.
500 BC: Settler moves towards Antium.
IBT:
Rome: Archers
Veii: Spears
475 BC: Pause for comment before moving Workers...
IBT:
Another Native Archer from the USA appears near Antium
Two Enslavers die attacking Antium's Spearmen.
450 BC:
MM Cumae for growth again -- due in 6 turns.
The Settler move reveals another Enslaver next to Antium, so our Enslaver goes on the hunt and captures him
I vote for building Pig Iron first and back filling with Tobacco.
Sounds good to me.
IBT:
Enemy enslaver captures our Spear near Antium, leaving the road free for the US Native Archer
Rome: Archers
Veii: Spears
Veii's borders pop, and its pop grows! Good news/bad news: More commerce -- but sea contacts are more likely from coastal traffic, too.
425 BC:
Enslaver tries to get the IBT Enslaver...nothing there.
OK, let's go after the Native Archer...and kill an Enslaver? What a surprise! We promote but do not get a Worker.
Roman Archer kills Native Archer
IBT:
7 Carthaginian Warriors come out of the fog WWSW of Antium
400 BC:
I only move some troops this turn.
IBT:
THE CARTHAGINIANS GO AROUND!
Code of Laws > Mysticism
Rome: Archers
Veii: Spears
375 BC:
Enslaver kills Carthaginian Warrior
Roman Archer kills Carthaginian Warrior, promotes
Roman Archer narrowly kills Carthaginian Warrior
I leave the rest for capture-fishing next turn.
IBT:
In addition to the Carthaginian force, we see some US forces approach Antium and an Enslaver animate near the coast E of Antium.
350 BC:
Are you kidding me?! Elite Enslaver dies after redlining Warrior

Roman Archer finishes him off.
Enslaver kills Warrior
Enslaver captures Warrior
IBT:
US Archer kills our Spear
US Enslaver (by the sound) retreats from second Spear
Boat -- USA Scoutship -- shows up near Veii
Chasqui Scout shows up near the iron city site
Rome: Archers
Veii: Spears
325 BC:
First things first:
Roman Archer kills US Archer
Roman Archer kills US Spear
Enslaver kills US Archer, promotes
Elite Archer dies to US Archer
Archer kills US Archer
IBT:
The only movement we see is the US boat moving south and into the fog along the coast.
300 BC: Zzz...
IBT:
Rome: Archers
Veii: Spears
Cumae: Temple > Christian Community
275 BC:
I switch Rome and Veii to Christian Communities
Sheepish Pig Iron founded on the pink dot. Building Walls.