templar_x
usually walks his talks
@ Lanzelot - did you try pink as 2nd town after the cap? only then this corruption quota should apply, 22,35% for it as 3rd and 26% as 4th town. or am i wrong here?
@ Ivan - 2) seems logical to me with so high corruption after a few settlers. bad thing is only that we already built that gran there... so maybe have some settlers and maybe workers just to have it pay off while we build up e.g. pink town as new factory, chopping some forests in for the gran.
alternatively to 1) i would suggest, what i do in my single games and appears to show good results there: move the 2nd ring further out! (and the 3rd, if there is one)
this allows the inner ring to be closer, thus suffer less corruption (just if you wondered why my core is so dense sometimes), but allowing those towns to work mainly tiles OUTSIDE of their ring border, up to the next ring. those towns work the tiles between the 2nd and the 3rd ring, and so on until everything is totally corrupt.
Maybe everyone does that and it is an old story, or it is total nonsense, or it soon will be called the T_x settlement pattern.
templar_x
@ Ivan - 2) seems logical to me with so high corruption after a few settlers. bad thing is only that we already built that gran there... so maybe have some settlers and maybe workers just to have it pay off while we build up e.g. pink town as new factory, chopping some forests in for the gran.
alternatively to 1) i would suggest, what i do in my single games and appears to show good results there: move the 2nd ring further out! (and the 3rd, if there is one)
this allows the inner ring to be closer, thus suffer less corruption (just if you wondered why my core is so dense sometimes), but allowing those towns to work mainly tiles OUTSIDE of their ring border, up to the next ring. those towns work the tiles between the 2nd and the 3rd ring, and so on until everything is totally corrupt.
Maybe everyone does that and it is an old story, or it is total nonsense, or it soon will be called the T_x settlement pattern.
templar_x