Sword_Of_Geddon
Arbiter of the Sword
Really amazing artwork LS...I am very impressed.
They trained their Lua for days. Awww.“We watched as the two strongest Koa warriors, one from each side tried to evade a full blown war in the centre of the battlefield, we already knew the outcome. This was just a ceremony, they would talk, then fight, then we would fight, Koa against Koa, we would soon find out who was the most capable on the battlefield. We had trained our Lua for days, prepared our weapons, we knew no fear, and we wanted nothing less than a fight, a dirty fight, a bloody fight. We were ready.”
Notice you're missing a lot of the Civilopedia descriptions. I'm happy to help out if you give me a civ name and I'll come back to you with a big load of text, similar to the ones in Vanilla. Anything like that I'm happy to help with if you like, dawn of man texts, unit descriptions, whatever. My writing ability far outstrips my coding!
Awesome mods by the way.
That's very nice from you.Notice you're missing a lot of the Civilopedia descriptions. I'm happy to help out if you give me a civ name and I'll come back to you with a big load of text, similar to the ones in Vanilla. Anything like that I'm happy to help with if you like, dawn of man texts, unit descriptions, whatever. My writing ability far outstrips my coding!
Awesome mods by the way.
Empire-wide. Let's say that GE, GS, GM works like GA, GM, GW now except it is not displayed so nice. In addition GE, GS, GM chosen by you (Liberty finisher, Tower of Pisa) will not increase cost of any GP.Oh yeah, I am wondering - for the Mughals, how separate are the Great People? Is it empire-wide or on a city-by-city basis - i.e, if I make a Great Scientist in the capital, does that increase the cost for Scientists in another city?
@Zimbabwe (building).Idea for UB reworking for Zimbabwe:-
UB: Zimbabwe (replaces Castle)
Triggers "We Love The King" Day in the City in which it is built if an International Trade Route to or from that City is connected to a City with the desired resource. Land Trade Routes to and from the City generate +1Gold for each Cattle tile worked by it.
And a more interesting, less combat-oriented UU:
UU: Banyami (replaces Great Merchant)
Cannot be used to create a Customs House. However, it can be sent to a city owned by Zimbabwe other than the City is spawned in and Issue a Decree instead. This grants a boost of +100% to eitherGrowth,
Production,
Gold,
Culture, or
Science per turn for 20 turns, in addition to a much smaller flat
Gold bonus.
I selected this as the unique unit because the Rozwi Empire used specialist administrators called banyami to travel between cities alongside the rozvi regiments themselves, acting as tax collectors, decision-makers, and enforcers of central policy. The fact that they were always on the move is represented by their inability to settle down and build a UI in the country to retire to. The king's herds must be seen to, after all.
What d'you think? I know it's something of a radical departure from the previous UU, but I think it might be an interesting one. No idea how you'd code it, though, that's your problem. =]
Both Resource and list of cities info would be available at Unit selection. At least it is how I imagine it. Visiting city would trigger WLTK, bonus dependent on distance from previous city (first city is where GM born) and some other details....I actually really like that idea for a Great Merchant! It's a neat sort of variant on how trade routes work while offering a differing challenge in how to utilize them. I don't know how you'd find out how that city desires the resource though, unless the intent is to have spies basically running around and peering into cities for what they want for WLTK, which can be interesting in its own right, but prospectively annoying.