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- Aug 12, 2010
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Prediction: you will hardly ever encounter the Maori in game because the AI will almost always lose their starting settler to barbarians when it disembarks.
I assume they will be placed in buildings with slots that can hold any Great Work and if no such slots are available, then Kupe will order a book burning festival to take place.I'm talking about Great Works that have already been generated by a Great Writer.
Prediction: you will hardly ever encounter the Maori in game because the AI will almost always lose their starting settler to barbarians when it disembarks.
Follow-up-question: does that mean you can't build districts and/or wonders on such tiles (and therefore behaving like luxuries/strategic resources)?No, it only includes bonus resources like stone and rice.
My guess is the design motivation was to create a unit that you would stick with through the gunpowder era, bypassing Musketmen. Similar to the Civ 5 Impi.
Follow-up-question: does that mean you can't build districts and/or wonders on such tiles (and therefore behaving like luxuries/strategic resources)?
I understand not being able to harvest resources, and I agree that is a steep yet balancing penalty. However I don't understand why they can't have great writers? I mean, beyond just trying to balance the civ. Is there any cultural reason the Maori can't have great writers? Beyond the fact they never wrote anything before the arrival of europeans? But if that is the only reason that could apply to most Native Americans too right? But they are able to get great writers? Just a little confused.
I guess that's a good point, they aren't so much OP as they are OP in niche situations - like this one with watery map and lucky start or Hungary with CS's near by, Idk I still think they're pretty damned strong though
Hills, mountains, and ice are not defined as Features in the game - they are Terrain. The only impassible Features up to this point have been certain Natural Wonders.
Fwiw, I don't think they said it replaces anything, so it presumably doesn't upgrade either.
Oh well, another drawback then...That's what I would assume. Place your cities accordingly.
Will the Maori starting bonuses change with game speed? Having 2 pop and a builder after 5 turns is outright impossible on epic and marathon.
Hmm Norway may not be my favourite after this
Prediction: you will hardly ever encounter the Maori in game because the AI will almost always lose their starting settler to barbarians when it disembarks.
As someone who has played about 100 free inquiry games.... THIS civ is made for it. My builder can go 4MP across ocean from turn 1...its a golden age every time and that really strong early production is going to get you there fast. If unaware Free inquiry = tonnes of early science.But still they dont have any Science uniqe thing
One suspects people do not appreciate just how warlike the maori were/areGive me the Maori Battalion and I'll conquer the world".
Agree re the Pas.
Do not agree re the Haka. The British are on the record as saying they met no fiercer hand to hand fighters than the Maori anywhere. You're in your trench the early morning before a battle, it's cold & wet; and then you hear the haka start up from somewhere near by. It would send shivers down your spine (especially if the wahine parts were included). Morale is a huge deal in warfare; and the haka signalled to you that you were about to face someone who had no care for their own safety.
Field Marshall Erwin Rommel said in WWII quote" Give me the Maori Battalion and I'll conquer the world".
It's sad that Norway is one of my least favourite civs to play in Civ 6. We finally get represented and end up being garbage tierThey should give Norway a free Longship to start with so they have the ability to snipe the Maori settler in the water if they can find it.