Those aren't even a threat. A few fireballs and they're roasted.
Are the D'Tesh supposed to be pushovers?
Meh. FFH already has shambling dead. They're called diseased corpses and skeletons, and those zombies spread disease to boot. Non-diseased shambling dead have no real basis for being superior to dark-god modified shambling dead.No. Their units have death affinity so for every death mana node they have, they get another level of strength. D'Tesh players pretty much worship the Broken Sepulcher.
Well, duh. Anyone who's grunt units have mana afinity can be one of the strongest. That's like boasting how great you are on ocean-maps when you alone adopt the OO. But then, mana-afinity doled out like that rather misses the point.Not at all. Done correctly, they are very strong... Possibly one of the strongest civs in the game.
So you say, but I am thinking more in Mazera-story-terms than of real FfH. I can imagine that their weak point would be their supply of arcanities. Now, Flauros would not dare this, but then again he's away...
Actually, when I play them I completely ignore their melee line, which is what gets the affinity. You don't need them. Between strong casters, invisible recon, and massive cities, you don't need the affinity units. So yes, if you can ignore units that become massively strong like that, the civ itself is strong.
But were they ever made to be THAT balanced?
And you keep on forgetting that this is in Cypher world, where your guys have been changed around to his liking
Nice catch. They haven't really been changed at all. I haven't done anything to them. The only thing I've done is give them two death mana nodes, a small military, and no money to rush production. Therefore, they'd have to actually wage war to spread like in FF+.
Anyway, the map has been updated. The Chislev have been ejected from the game after getting raped by the Grigori for weeks. Their lands are now empty, the Grigori gain a nice chunk of land, including a new rivier, and barbarians have begun traveling to the now empty area, including the Nininsnal Clan, the Deluoc Clan, and the trading Goblin clan known as the Metalthief Clan, led by Gmek Metalthief.
In other words, you wanked it to be strong regardless. If you don't 'need' one of its major advantages to already be top-tier, it's not exactly a hard-to-play Civ.Actually, when I play them I completely ignore their melee line, which is what gets the affinity. You don't need them. Between strong casters, invisible recon, and massive cities, you don't need the affinity units. So yes, if you can ignore units that become massively strong like that, the civ itself is strong.
I was going to unveil the Night of Long Howls soon to.
(And, until the last updates, the Chislev had been on the advance, pushing the Grigori back. They were about to be gang-raped, true, but...)
...say, how has the Clan been behaving recently? I seem to remember them not being to supportive against the Archos...