MIC2 - Lightning Chinese Riders

Hmm, I actually didn't know that rioting would cause loss of improvements. I think during my turns maybe we lost something else too. Maybe granary? Not sure about that.

It often does after more than 1 turn of riot in the same city. Speaks good about your riot control you never experienced it before :)

Up already??? I can't play before tomorrow.
No problem with me, I can't play before Friday or Saturday anyways. We have a fine speed though.
 
microbe said:
I wouldn't worry about Athens right now. I'd like take the two eastern towns in the first war, then go after Spain. Take a couple towns, sue for peace, and come back. It seems to be the best approach.
i agree. take those 2 towns to our NE then sue for peace and hook up lux. we may want the town to our south just because we can get it (MGL hunting). while hooking up the lux, take the spanish towns west and SW of us to gain the incense and an extra fur. everything will definitely be helped by our GA so I expect this game to quickly turn on it's ear soon :)
 
IHT: We need more troops and commerce. I guess that will be the thing I have to concentrate on...

Turn 1 (260 AD) :sleep:

IT: Shanghai: temple->rider.

Turn 2 (270 AD) :sleep:

IT: Anyang: temple->courthouse.

Turn 3 (280 AD) :sleep:

IT: Nanking: market->Forbidden Palace.

Turn 4, 5 (290, 300 AD) I send our AC's to the future war area.

IT: Spain starts Copernicus.

Turn 6 (310 AD) We get our 54 gpt payment back and now make 85 gpt. I buy Engineering from Mongolia for 46 gpt. Engineering and 6 gpt gives me Theology from India.
Only Egypt and France don't know Education.

Turn 7 (320 AD) A few more troops move towards Greece.

IT: Beijing, Tientsin: rider->rider.

Turn 8 (330 AD) One more rider and we are ready to go :)

IT: Shanghai: Rider->rider, Chengdu: pike->courthouse, Hangchow: market->barracks. Spain satrs Bach.

Turn 9 (340 AD) The rider-army is ready and moves to Knossos.

IT: I let Hangchow riot :(

Turn 10 (350 AD) Greece doesn't want to pay Education for peace. So I declare war.

Knossos:
-Rider army kills a reg hoplite, taking only one HP. We are in the Golden Age [party]
-Rider army takes out a second and 3rd hoplite losing 1 HP both times and we take Knossos.

Delhpi:
-5 HP vet AC takes out a reg hoplite and promotes
-5 HP vet AC takes out a reg hoplite, losing 2 HP's and promotes

We make 110 gpt in our GA. We may want to abandon Knossos next turn, after taking the city in the fog, NE of Knossos. We also should take Mycenae.





MIC2greecewar.jpg
 
I think so. Size-6 is pretty dangerous. But you can try flip calculator and see what it does. By all means only put junk units in it if you want to keep it, and starve it down.

Again, we need some settler factory going..

microbe - on deck
gozpel
grahamiam
Aggie
grs - up
 
This is a break for discussion after 6 turns!

PreTurn: I fiddle around a bit with the lux and specialists, but come to the conclusion it's best as it is, but Tatung, which makes +5fpt while being size 6 and without an aqeduct - mm to temple in 6 at no growth, wake a garrisoned horse and upgrade it and wake an ancient cavalry; I am not that sure with the zero research we are running, move some archers to Knossos - want to keep it and will do my best to do so.
IBT: we can build The Heroic Epic, order restored in Canton, 2 resisters in Knossos quelled - now it riots
360ad: capture 3 slaves, move troops and upgrade a horse
IBT: Isabella demands our ivory - I give in, Hanchow barracks-rider, quell all but the last resister in Knossos, starve it down
370ad: kill a Greek archer; city in the fog is Sparta - size 10, rider army attacks, kill 3 hoplites and captures it - :eek: that was easier that I thought; switch our top shield producer Shanghai to The Heroic Epic - due in 9
IBT: Bejing rider-settler; 3 resisters in Sparta quelled - it riots, starvation at Knossos; Ghandi builds an embassy at Beijing
380ad: upgrade a horse; nothing special (AC is of very limited use to us in mountains :( )
IBT: Greeks land an archer near Anyang, resistance in Knossos ends; it is starved down to 3 now, Sparta down to 1 resister - riots now; we get an AC
390ad: kill 2 hoplites at Mycenae and keep it at size 1 - netting us 2 slaves; AC kills Greek archer; peace made with Alexander for Education - nothing more to get from him; Spain is next; silks colony built - many taxmen fired
IBT: Beijing settler-rider; resistance in Sparta ends; Tietsin rider-rider resistance in Mycenae ends; Americans start Bach's
400ad: troop movement towards Spain
IBT: Starvation at Sparta, risistance in Delphi ends; Tatung temple-aqueduct
410ad troop movement

We now could attack Spain next or 2nd next turn. If all goes well - we could take 4 cities in the first attack wave. Then continue towards Toledo, Salamanca and Madrid. There's nothing worthwhile to do but attack and this will stay for the rest of the game, I would get rolling and the extort for peace. Normally a no-brained, imho, but I had to give in to a demand for ivory so we have a 15 turns rest of a deal with Spain. If this would not be a SG I'd break it - I don't think gpt deals are important for us anymore; but as it is, this is a one-way-deceision.


Some input please.
 

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damaging our rep deliberately is against my play style as well.

the only thing i'm hedging on is the fact that is was demanded from us rather than a trade we instigated. spain deserves a bloody nose for pulling that on us during our golden age. if we wait, then we'll be taking on the 2000kg gorilla without the aid of our GA shield boost but with a much larger force than we have now. a very tough call. if we didn't have education, it would be a no brainer (GLib tech boost). what other wonders does she have? maybe those benefits outweigh the damage to our rep.
 
She has the Colossus and the Great Library in Madrid (not much worth imho), Sun Tsu's in Barcelona (which is probably a bit nw or w of Madrid) and is building Sistine, Copernikus and Bach's. Sun Tzu's would be an awesome gain in a waring game on a pangea - if we can reach Barcelona.
 
This is in my second post: Basic rule: no exploits and cherish your rep.

What it means is that if we owe per-turn payment (including resources) to others, we cannot declare war. The game doesn't distinguish between whether this was a demand or not, so we have to wait until it expires. You can lure it into declaring war itself by means like asking it to leave, but I doubt it will do so.

We can build more riders and give more damage to Spain in the end. Maybe capture its capital.
 
...continued after discussion

IBT: Knossos worker-temple; Chinan temple-barracks; Mongols start Bach's
420ad: Tatung rushes a settler to fill the gap se of Sparta
IBT: Delphi worker-galley; Shatung temple-barracks; Tatung settler-aqueduct; French start Sistine; Spanish Magellan's
430ad: rush a settler in Sparta (to fill another gap and to lose greek pop there); last horse upgraded
IBT: Abe offers trade wines for Ivory +8gpt - we settle for 7gpt +2gold; Mongols ask us to leave their waters - we lie about leaving (hope that's allowed ;)); Sparta settler-temple, we get another AC; Xinjian market-courthouse; Chengdu court-market; Anyang court-harbour; Egypt starts Sistine
440ad: nothing special - keep lux at 10% to avoid clowns
IBT: Canton market-court; Hangchow rider-rider, Macao rider-rider; Chinan barracks-rider; Greeks build Bach's
450ad: Kaifeng founded nw of a volcano near Buffalo

We can run zero lux now with one clown in Tietsn, but it won't grow - maybe rush a temple or market there (cant trade for more luxuries). Most AI but France and Egypt are 4 techs ahead, but we will get them all from Spain in 11 turns.
 
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