Some thoughts...
Been doing a bit of figuring as epic isn't a usual game speed for me. Our UU is 18 shields so breakpoints at 3, 6 and 9. 9 will probably never get used as by then we'll have Axes and Swords, ditto of course the bonus from forges.
Chop rush Stonehenge if it can be done in a couple of turns? Probably not a good idea. I love superspecialists in OCC but I suspect we cannot take the time. Still the bonus from a great prophet or engineer is not to be despised. Shields plus coins are always handy.
Our UU has a ~30% chance to take out a warrior city defender with no culture or hill bonus. We actually do somewhat better against archers.
IIRC prince AIs don't have any bonus starting units do they? That makes things considerably easier.
We're going to need a mort of workers.
We're going to need some double forest promoted units if for no other reason then the movement bonus. Scouting is going to be a real headache with 1 move units.
150 culture to get to size three. So assuming no bonuses we would get the third ring around.. damn, cannot remember with epic..... 75 turns anyway.
I can see from the screenshot we have gold which is damn nice. We are 5/5 at Prince with the trees and 7/6 with cows, ivory and gold. 8/6 with forges.
Phant's are cool but slow. In fact that is our biggest problem I suspect, which is speed. Hope we have horse around somewhere close. That may be too much to ask though.
Enough meandering for now.
Gotag
Been doing a bit of figuring as epic isn't a usual game speed for me. Our UU is 18 shields so breakpoints at 3, 6 and 9. 9 will probably never get used as by then we'll have Axes and Swords, ditto of course the bonus from forges.
Chop rush Stonehenge if it can be done in a couple of turns? Probably not a good idea. I love superspecialists in OCC but I suspect we cannot take the time. Still the bonus from a great prophet or engineer is not to be despised. Shields plus coins are always handy.
Our UU has a ~30% chance to take out a warrior city defender with no culture or hill bonus. We actually do somewhat better against archers.
IIRC prince AIs don't have any bonus starting units do they? That makes things considerably easier.
We're going to need a mort of workers.
We're going to need some double forest promoted units if for no other reason then the movement bonus. Scouting is going to be a real headache with 1 move units.
150 culture to get to size three. So assuming no bonuses we would get the third ring around.. damn, cannot remember with epic..... 75 turns anyway.
I can see from the screenshot we have gold which is damn nice. We are 5/5 at Prince with the trees and 7/6 with cows, ivory and gold. 8/6 with forges.
Phant's are cool but slow. In fact that is our biggest problem I suspect, which is speed. Hope we have horse around somewhere close. That may be too much to ask though.
Enough meandering for now.
Gotag