v1.0.5.0 available on mod.io
Old changelog
v1.0.0.0
Alpha 7
Alpha 6.1
Alpha 3
source (gitHub)
Installation instructions, descriptions, post-release changelogs and credits/thanks are on mod.io
See the posts below for "How to use a .json file for mods or maps compatibility" and "How to get the diagnostic file for a bug report"
Other compatible maps
Old changelog
Spoiler :
v1.0.0.0
- rename mod (and project files again, sorry)
- use in game options
- clean up the code to call the UI layer showing the territory names on the map
Alpha 7
- reorganize project files
- add andrew's game option framework (not used yet)
- add full list of (Latin) territory names thanks to SeelingCat
- update starting territories list
Alpha 6.1
- fix a check that wasn't preventing multi-empire culture from being locked by first selection
- converted to BepInEx module
- add configuration options
- unlock Olmec for slots 9 and 10
- updated to patch [1.0.3.253]
- update territory list.
- add Phoenicia to the Culture list allowed for multiple Empire.
- add Liberation/Freeing of territories that does not belong to the territory list of the new Culture
Alpha 3
- Fix backup Culture (Assyria ATM) not available for an AI once selected by another AI
- Set Goths, Norse, Celts as Cultures available for multiple players
- Build for patch [1.2.139]
- Add a check for the Giant Earth Map, the code will not run on other maps, no need to swap the DLL
- Unlock Assyria for slots 7 and 8 when using the 8 players version of the map
- Initial release with unlocking Territories set for all Cultures
source (gitHub)
Installation instructions, descriptions, post-release changelogs and credits/thanks are on mod.io
See the posts below for "How to use a .json file for mods or maps compatibility" and "How to get the diagnostic file for a bug report"
Other compatible maps
- Europe Plus with the attached .json file (copied from this post, extract it in the "\Documents\Humankind\Maps" or the "\Documents\Humankind\Community" folder)
Attachments
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