Don't try to get a game going in Gamespy, do it via the forums. There is actually an active MP community, and work IS ongoing to fix OOS, particularly among modmods. Wild Mana is apparently quite stable, so long as you do not activate ranged attacks. RifE will be stable, as we found the source of the ranged attack OOS; Only game-ending OOS we know of in our mod.![]()
We didn't play the game in Gamespy, we play it by direct IP. I mentioned Gamespy because you can see other multiplayer games there. There are hundreds of CIV IV games there and not a single FFH2 game. We tried a FFH game at Gamespy and it was working fine but after 150 turns with normal speed you get OOS nearly every turn as in all our other games.
We played patch g for a long time, because it was the last stable version. But now we are tired of waiting for a new stable version, because noone seems to work on it.