@Zuul Crossbowman and longbowman are both effective against knights, and in open field they are both useless. There is no need for this high bonus.
@keldath Its called GreenMod. And yes, more civs is better, but I want a new leaderhead for them (at least a modified one).
@Lachlan Why dont you give me a link? It always a pain to search here with a 180 sec search limit.
@charleswatkins Thanks, I always like to hear that people find pleasure with ym mod. Jungle/Forest cut time was doubled, so now think of what it would mean for a civ to start in a jungle area? Thats why jungle around a city is auto burned down. Privateer graphic is good, no prob with it, and yes its dangerous but it was far more overpowered in the lost units mod.
Inquisitor can just be built and used on a city, everbody should know hwat an Inquisitor does. The anceint temple just needs a worker to build the "examine" improvment on it, then it gives more gold per turn.
@Alpedar Desert should stay, but I will make something like a desert terraform improvment. Maybe I can find a balanced way.