And btw .. the clear speciality is not functioning in the Europe screen in this mod.
I'm not sure, clear speciality is to delete the profession, right? Should it be possible in Europe screen?
Yes, I think fixed seasons are fine. Plus, you can match them to game speed.
Fast - every second turn
Normal - every second turn
Epic - every fourth turn
Marathon - for three turns every twelve turns
Yes, I'll go with fixed seasons. But your suggestion would lead to snow in May, September. And I don't want have winter screen that often. It should be more a kind of easter egg, only happens once in a while.
But snow isn't important right now, I'm working on something more interesting. I'm trying to replace the ship icons with the 3d model counterparts.
I already got them in. It's really cool, they're moving in the wind and you have player colors on flags and sails. But they're facing all in same direction. And I don't know how to rotate them. I can rotate/turn/zoom them with the keyboard but not in python. And I tried a lot. I learned how to move the camera in one step from florida to alaska and I understand now that it's possible to have a camera zoom from beneath the sea up to the a certain ship unit (It looks like in Jaws). But I didn't get those ships turned an inch into another direction.
I used this command for adding ship models to europe screen:
VOID addUnitGraphicGFC (STRING szName, INT iUnit, INT iX, INT iY, INT iWidth, INT iHeight, WidgetType eWidgetType, INT iData1, INT iData2, FLOAT fxRotation, FLOAT fzRotation, FLOAT fScale, BOOL bShowBackground)
I thought fxRotation and fzRotation is the way to go but it doesn't changes anything.
Maybe someone with more experience in python (I started python 2 month ago) has some idea.
If I don't find a solution for this I'd have to go back to 2d ship icons.