BurnEmDown
Emperor
- Joined
- Jul 18, 2008
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Well in this modscenario that would mean only Athens and if you lose Constantinople you're gonna lose the whole game anyway, so I don't think it will fit well here.
The Silk condition is supposed to represent Byzantium controlling trade to the East, thus denying the western powers the lucrative trade that was the foundation of their power for 500 years.BakingTheArt said:So, reading through the thread, why is there a 3 silk requirement? You can only trade for 1, and, although I haven't read up on my history for a while, I'm pretty sure the Byzantines never conquered Korea. I think a recreation of the Justinian conquests by, say, 1000 AD would be a much better condition. 1 city in Spain, 2 in Italy, 2 in Carthage, and 2 in Egypt, and 2 in Turkey/Near East? Is that doable?
1)I thought the Byzantines lost because their system was not very good or flexible?Leoreth said:If you are still looking for a more useful and yet historical UP for Byzantium, these are some that come to my mind:
The Power of Themai
One of the main reason's for Justinian's military success during the early Byzantine Empire was its military organization. Emperor Herakleios divided the Empire into districts called "thema". The farmers who were allowed to settle in a thema had the duty to be militarily equipped and always ready for war. This was a lot more effective than the usual feudal drafting contemporary European states were using.
So the power would be: You can draft units in your city until the discovery of Nationalism.
The Power of Hard Currency:
With its Roman heritage, Byzantium had an highly organized minting system and provided the leading currency for the Eastern Mediterranean because of its stable percentage of silver.
We could implement this as: All your cities receive an additional trade route until the discovery of Economics.
The Power of Byzantine Diplomacy:
This is even idiomatic In essence, after the sack of Constantinople in 1204, the Empire's sophisticated diplomacy was everything that saved them from being completely wiped out. To differentiate this from the French UP, one could do:
Other civilisations accept peace or tech trades for a lower price than usual.
This would help Byzantium to avoid multi-side wars and to keep up techwise.
I hope my ideas were helpful
I had noticed that, but I'm not sure I could code that.FakeShady said:Here's the UP from RFC Europe
"The Power of the Emperor"
While in control of Constantinople, there could be no civil war and the cities in the core (Greece) cannot declare independence.
Like the Royal Navy and Spanish UP?FakeShady said:I like any of those 3 more than the current UP. But the byzantine diplomacy one looks a bit weak... dunno lol. But IMO greek fire is not really a unique power, just some invention/weapon.
Always the warmonger, eh? Don't you think that would be too powerful for an already powerful civ?AnotherPacifist said:I routinely (meaning the 3 times I've played Justinian) build a strong production city on Belgrade's tile, that should count as Balkan, no? The benefit of having no civil war is not so clear though since you get a stability reset after it.
I've suggested the UP of Reconquest: every independent (not native) city or city with Byzantine culture that gets (re)conquered by Byzantines gives them some stability. Obviously, one can abuse it and conquer Persia/India/Ethiopia, but then expansion stability will overcome the initial city conquest stability. This helps because inevitably you get declarations of independence, so if you don't want a full fledged civil war, reconquering them quickly is best. This also includes the area represented by Rome and Venice which were part of the Exarchate of Ravenna at one time (even if the cities themselves eventually fell to other civs).
What? I'm not going to add Italy.fireclaw722 said:Could it be changed that the "old" Byzantines be used to represent the Western Roman Empire and make Rome spawn(or Respawn) in a late period to represent(not to stir up cortoversy over Rome being Italy) Italy.
I don't want to stir up any controversy, but i just wanted to give some ideas.
Compared to European standards until the Late Middle Ages, it was better and more flexible, but more on account of internal organization. Themai were organized top-to-bottom, when most European armies were more of "collect the peasants and lead them to war".1)I thought the Byzantines lost because their system was not very good or flexible?