Looks good.
We knew we were getting a corporations. I’d really hoped FXS would do more with the concept rather than just defaulting to “resources” and “monopolies”. But no, sigh, we’ve gone with the Civ standard approach. Bit of a missed opportunity.
But then. It does look very well done. Very, very well done. I very much like the new uses for Stock Exchanges and Sea Ports and Great Merchants. There are some nice touches too, like being able to name corporations yourself. And I love that it’s another thing on the map. I expect too that if FXS had gone in new direction it would have been much harder to get right and would have just annoyed people that wanted a corporation mode more similar to previous Civ games.
Feels quite like secret societies in a way. I wish a bit that they’d taken a slightly more interesting approach, but you can’t deny its pretty good mechanically and has lots of flavour, and ultimately it’s something I’m probably just going to leave on all game.
Other random thoughts. Downsides. Are there any downsides to corporations or this game mode, or is another “moar yieldz” mode? Like, is there a risk of a stock market crash or financial crisis or runaway inflation. Guess not.
Colonial. I wonder how this works with Colonial bonuses? Perhaps I want to build Corporations etc on foreign continents so I can stack the +% bonuses?
World Congress, Governors and Policy Cards. Do any of these interact with Corporations etc.?
Strategic Resources. Pity it only works with Luxuries - no steel or coal industries, no oil monopolies. Oh well.
Overall it looks good. Looking forward to the DLC going live.