Hey guys, just a quick update - I've reached Abraj al Bait Towers, which was the point where I switched to the current format of release for updating the mods to G&K and Steam Workshop, so that's the most time consuming bit up. I think I'll be finished updating all the wonders before I go to Japan, maybe even the All in one for Vanilla too, which will mean we're finally able to play all the wonders in G&K
In regards to the recent replies / suggestions:
Great work with all these wonders, Pouakai!
I would have a suggestion for your Abraj al Bait towers wonder if you want to make it to suit G&K also. Why not to make it to
provide +1 gold for every city that has adopted your religion, to represent its real-world meaning to provide hotel services for all the pilgrims who come to Mecca from all around the world. It may sound too powerful, but it isn't available until Globalization. What do you think?
I would also love to see some other existing religious wonders to get some G&K bonuses, if you have time to do them, of course

.
I just, as I said earlier, updated Abraj al Bait towers, and while I wasn't able to do that specific effect, I made it so that if you have the Pilgrimage belief you get an additional +20

Gold, hopefully that's to the same effect.
Regarding some of the wonders I suggested earlier could they work like this?
River Rouge Complex
Tech: Combustion
Why: Giant Ford Motors Automobile factory built in the 1920s. It was the epitome of the giant assembly line.
Effect: +1 happiness per city connected to your trade network (people zipping around in their model Ts seeing the country)
Krupp Works
Tech: Dynamite
Why: Krupp became the worlds largest industrial company by 1900. They were essential in Nazi Germanys rearmament drive in the 1930s.
Effect: I think, though i may be mistaken, that Armored units are in UnitCombat_Mounted class. So you could have an effect like
<PromotionType>PROMOTION_BLITZ</PromotionType> for Mounted units built in the city
Uralvagonzavod
Tech: Combined Arms
Why: Responsible for most of the USSR/Russian Federations tank designs. It was the major tank production plant during and after the war. Currently, Uralvagonzavod produces more tanks than the rest of the world combined every year.
Effect: extra xp for Armored units
UnitCombatType>UNITCOMBAT_MOUNTED</UnitCombatType> <Experience>15</Experience>
I'll definately do these at some point, although I might need to change the Uralvagonzavod effect, depending on whether the XP count goes by unit class or domain.
Hello, Pouakai!
Here's that list of Scandinavian wonders (both national and world-class) that I requested in another thread; I think the Nordic countries got short-changed in Civ 5, with just one unofficial Danish wonder (Kronborg) posted to the Steam Workshop.
First, for Denmark--
- Uranienborg (Renaissance): Tycho Brahe's observatory; provides a free one to the town where it is built. Also boosts Science and city defenses modestly; adds another Great Scientist slot. Must know Architecture and Astronomy first.
- The Little Mermaid statue (modern era): Small boost to Culture and Happiness; must be built in a coastal city.
- Tivoli Gardens (industrial era): Mid-range boost to Gold, Culture, and Happiness; adds another Great Artist slot (since musical and dramatic performances are common there).
- Strøget (modern era): the Western world's first pedestrian shopping street. Boosts gold by a modest percentage (+10% or +15%?); adds another Great Merchant slot.
Second, for Sweden--
- Ale's Stones (classical era): mid-range Culture and Faith boost, must know Masonry and have an improved source of Stone nearby.
- Uppsala Cathedral (medieval): mid-range Culture and Faith bonuses. (It's a shame the game doesn't have a Historian category for great people; that would fit the cathedral's wealth of historical art perfectly!)
- Drottningholm Palace (Renaissance): mid-range Culture and Happiness bonuses; adds another Great Artist slot and a free Theater to the town.
- Ytterby Mine (Industrial Era site where several rare elements were discovered, but best treated as a natural wonder): mid-range percentage boost to Science and Production, adds another Great Scientist slot. Located only after Mining and Metallurgy are learned.
Hopefully, these national wonders are worth including in a later version; they should make the mid to late game more fun for Scandinavian builders who missed out on the famous Ancient and Classical sites.
- The Little Mermaid statue should be buildable after Printing Press and Steam Power have been discovered: Printing Press because it was inspired by a 19th-century author's story, and Steam Power because authors were beginning to romanticize the Age of Sail then. Some players might dismiss it as a typical Great Artist's landmark, but that statue has become a national symbol over the years.
- Tivoli Gardens (built in 1843, the world's second oldest amusement park) should require Acoustics for the musical performances, and Railroad for the roller coasters/similar rides.
- Uppsala Cathedral, as old as it is, should require Construction and Theology. The Great Person slot should probably go to artists, given the work that went into it.
- Drottningholm Palace should require the same as other Theater buildings, plus Architecture (it was built in the late 16th century).
- Ytterby Mine is OK as I originally described it, though I might lower the Science bonus and add a Great Scientist appearing in the capital (announcing his discovery...). My friend found a better picture to use if we're treating the mine as a natural wonder.
Of the Danish suggestions, I honestly only see Uranienborg as an actual wonder, the rest seem a bit 'minor' to me - although the Little mermaid statue is a major tourist attraction, it is, at the end of the day, a small statue. Likewise, I'm not sure about the Swedish ones. Ale's stones could work, but I have a lot of other Cathedrals and Drottingholm might be second to other palaces such as Versailles which have played larger roles...
How about the Inca city "
Ollantaytambo" as a wonder?
Could be unlocked at Masonry and needs a mountain and river near the city. (yeah no easy-to-fullfill condition, but the promotion is worth it)
It provides some little culture(like 1) and defense(like 2) and units built in this ciy gain the promotion amphibious
*edit*
or even no culture. Giving defense and the promotion could be enough
*edit*
and a second wonder for maybe future era...
After looking at
solar updraft tower technology - I think in some future times mankind will build such a tower in an enormous size which would make it a wonder then... . It could give +2 production and +1 gold for every desert tile within a distance of 2 as well as an engineer slot - ok it must be somewhat more than that for a future wonder.
But I wonder which tech should be prerequisite for it - particle physics?
I'm not sure about Ollantaytambo, what sets it apart from other Inca sites? I'd be more than happy to do a Solar updraft tower if you're able to find an artists concept able to be turned into a splash
Hey Pouakai,
thanks a lot for your hard work. I really enjoy playing with your mod. It would be cool, if you can add some additional german wonder to the game. I'm not a genius when it comes to boni. I don't know what would suit your taste, so i'll just post a few things that deserve to be a wonder in this beautiful game.
1)
Port of Hamburg (Hamburger Hafen) -
wikipedia
Build in 1189, the port of Hamburg is one of the biggest and most important harbors in Europe and Germany. Without this area, Hamburg wouldn't be the same today. As ingame-boni i would love to see a additional gold from harbours/seeports (like +2 Gold from both so it doesn't collide with Carthago). More gold would fit better but we already have a few +gold per trade route-wonder in the game.
2)
Muinch Hofbräuhaus (Hofbräuhaus in München) -
wikipedia
The inn was originally built in 1598, but has become the origin of the most important brewery in the whole country. Beer was already served in the ancient Egypt and has been a staple food for tousand of years. As boni i would prefer a food-releated, maybe like additional 20% growth in the city it was build and additional 5% or 10% in your empire.
3)
Museum Island of Berlin (Museumsinsel in Berlin) -
wikipedia
Museum Island is the name of a small area in the northern Spreeinsel. It contains a couple museums (first opened in 1830) and is now on the UNESCO list of World Heritage Sites. You can visit there amongst other the Pergamon Altar and a replication of the Ishtar Gate. As bonus i'd like a cultural one. But i don't know any worthwile, maybe something like 10 Culture? I know it's a lot but its a late wonder.
4)
Dresdner Frauenkirche -
wikipedia
Build as an christian church in 1743, the Frauenkirche is now a memorial landmark against war and destruction. So it could be a really cool wonder in CiV, giving +3 Faith and another bonus while you are at peace (like the Swords into Plowshares-Belief)
5)
Dresdner Semperoper -
wikipedia
Another cultural masterpiece. Build in 1841, its an opera house which featured a lot of premieres of Wagner and Strauss. The building itself has an special style. I quote from wiki: "The building style itself is debated among many, as it has features that appear in three styles; Early Renaissance and Baroque, with Corinthian style pillars typical of Greek (classical revival)." I'd love to see this building in the game.
Another thing: I don't know how hard it can be but is it possible to increase the boni of city states? Like Wonder A gives boni A and increases culture granted from city states by 25%. Germany has a long history with tribes and later in the Holy Roman Empire-era a lot of small states. Boni like that would have an unique touch.
Thanks for reading
I've checked these out, and I have to say I love them. Only one I'm not sure about is the Port of Hamburg, what makes it better than something like, say, Rotterdam's port?
I have three suggestions.
First, Red Square or Lenin's tomb. +1 Happiness for every Order policy?
Second, Central Park, Founded in 1844. They have free plays there during the summer of high quality and many great artist live next door to it. I don't know what I would put it with, maybe Railroad? Free great Artist, plus 7 culture?
Lastly, Greenfield village. Founded by Ford in 1929, it includes the Logan County Illinois courthouse where Abraham Lincoln practiced law, Henry Ford's birthplace, and a replica of Menlo park, to name a few. I would put it with Flight or Railroad, +5 great Engineer, +5 science, free great engineer?
I think Red Square and Lenin's tomb are probably included in the Kremlin wonder, given they've included St. Basil's Cathedral in it too. But I've always wanted to do Central Park, and Greenfield Village looks great (Maybe call it The Henry Ford, or would that not work?)
I know you have quite the offering of wonders here but I have a few more suggestions to add.
A) Burj Khalifa in Dubai. (Information Age) As of 2010 it is the tallest building in the world, practically dwarfing Taipei 101. In my opinion it is one of the modern world's architectural triumphs. Think it should probably give a happiness bonus per every couple pop's as its mostly just residential. Maybe a production bonus on new buildings.
B) Wardenclyffe Tower (Industrial Age, requires Electricity) Nikolai Tesla's grand experiment in wireless energy transmission that was never realized. Visited it once as a kid and was astonished, still pretty amazed at his vision of a world where electricity could be accessed anywhere. Should give a beaker bonus, possibly for science specialists. Also, if its possible coding think it would be cool if automatically discovered Radio.
C) The Large Hadron Collider (or a generic super collider if you want it to be a national wonder) (Information Age, Requires Particle Physics) bonus to science in the city and again if its possible as far as the coding maybe make future techs cheaper and/or grant a free future tech.
D) The International Space Station (Atomic or Information Age) Again a science bonus. Also I think it would be really cool if you got a diplomacy bonus from civs for building it. Maybe a higher modifier for America and Russia, and null modifier for some anti-intellectual warmonger civs like the Huns or Germany. (Disclaimer: Not saying Germans or the people of Eastern Asia are at all unintelligent or anti-intellectual, just some warmongering civs names that popped into my head.)
E) Going off of the International Space Station and its bonus to diplomacy I was thinking that there are just too few wonders that are absolutely critical to a diplomatic victory. Was thinking that there should be one other wonder which should give a bonus to diplomacy, perhaps with city states. I can't really think of any sites that are really well known that have a history for diplomacy. The only one I can think of is Field of the Cloth of Gold, which was the site of a "temporary palace" built to accommodate King Henry VIII and King Francis I during some diplomatic talks. Was featured in the TV series The Tudors which is the only reason why I thought of it. This or something like this could give a similar bonus to diplomacy with civs and/or a percentage or point increase to your resting influence with city-states.
Edit: Bam! It hits me right after I hit save. The Palace of Versailles. Not sure why it hasn't made this list, possibly because there's a mod out there that adds it already. So, my final suggestion is that, to be built in the Renaissance Era and giving a bonus to diplomatic relations with other civs and/or your resting influence with city states.
That is all. Also, awesome freaking job!
You've got some awesome, really well thought through ideas here. The Burj Khalifa has already been done, but AFAIK is not being updated for Gods & Kings, so I'll probably do that as well. Cheers for the ideas!
I have 2 suggestions -
The Lingshan Buddha -
http://en.wikipedia.org/wiki/Grand_Buddha_at_Ling_Shan
I have been to this site and it was truely majestic , especially the Brahma Palace.
(I removed Wat Arun, as it's been done, like sukritact said)
I think the Lingshan Buddha could be worth a shot, although I have got quite a few large Buddha statues either done or on the list already, so if I end up doing it it won't be for a while.
for wardencliff tower - I was also thinking about mentioning it. Giving a bonus towards citystates could be a possibility; but I don't have any conrete idea
giving a free tech doesn't sound so bad either... maybe giving a one time research bonus of 0.5 (or 1) times the cost of the lowest not-already-researched tech
I think it will be a science bonus definately, maybe if I can figure out LUA by then it could be something like the policy in Patronage which gives a percentage of science from allied CS?
Thanks for all the suggestions guys, keep 'em coming!