Well here goes nothing:
T1
Worker finishes in Washington and I order another settler. Start building another mine SW from Washington. Order just built worker W from Washington where he will build mine. Building road N from Boston. Sent our scouts to chase fog around the globe
Well another hard decision came upon me

I have to trade some tech around... I notice Incas have IW and Willy boy has Wheel... Incas want Writing for the IW and Willy won't get Writing ot Myst that cheap so I decide to wait with both of those.
T2
Not much, gave 2 workers new tasks and scouted a bit. Warrior is back in Washington
T3
Ok Boston 2 unhappy citizens and we really need those Luxuries connected.
Worker irrigating near Boston, scouts still chasing the fog.
T4
Stupid me, forogt to change Lux slider

So Boston gets unhapy and I give them 30% Lux to make them happy. I considered giving them a fool, but I didn't. Went after never use fools moto
Road NE from Philly.
Scouts getting bored
Tried to see if I could trade tech but no changes there except England has Wheel now and Jean has IW as well. I decide to trade Writing to Inca for IW and 10 gold... Hope I did the right thing
We have 2 sources of Iron one right next to Norther Green dot and one next to Bedes town on the hill, looks nice.
T5
Barracks finished in Philly and I order Granary there... Boston is fine again and will produce settler next turn. We are going -3 gtp, and have 23 Gold in stash. So after I pop settler from Boston I hope to be able to lower Lux again...
Still no GH from scouting...
T6
Boston finishes Settler and I order barracks built there. I order Boston settler to northern green dot. I'll be damned... I see France Warrior and Settler pair right SE from Iron, I bet they'll buid a city there :/ In that case I'll build city SW from the southern green dot :/ We need those Luxes I guess but we can kiss that nice Iron there good buy...
I send one worker from Washington to Lux location.
I can set Tech/Lux to 90/10 again, even 100 at Science but we would be going -4 gpt so I leave it at 90/10. CoL in 12 turns.
Looks like everyone is broke so no trades this turn
T7
Looks like French didn't like our Iron place

They went south
Washington finishes Settler and I order another worker. It is at size 1 and I don't wan't to order barracks there and choke production for quite a few turns... Looks like northgoing scout found end of the world and I'll send him to join the others chasing last fog pockets. We are loosing 5gpt and I lower lux to 0 and lower it to -4. I go crazy and lower Science to 80% and now we have -2gpt. All the citizens are content.
T8
Dang... Incas want out entire stash 16Gold for paying us a visit :/ I cave, but'll have to lower sliders some more, perhaps sell something to Willy for his petty 10G :/ Ok, military advisor just disbanded one of our scouts :/ And to top all that, remember when I told you that French went south? Well they did... and got this far:
It would be really foolish to build anything there and I have no idea on where to build a town. I like those luxes so I send settler on top of southern lux. Hope this will at least stop French expanding further east. Order some workers on mine and road near W.
I lower Science slider to 70% now to get us on +0 gpt

I hope when we'll get some more money from next town...
T9
Which is Atlanta... and we are +2 gpt now. I order Granary there. I try to fiddle with Science slider but 70% and 80% are the same 10 turns left and +2gpt so I leave it on 70% CoL in 10. Everyone is still broke so no trades...
T10
We have worker ready to pop from Washington, but that was probably bad idea as W will stay pop 1 for at least few turns more, so you could change to barracks perhaps...
Sent worker to our Atlanta Iron...
There is one unhappy citizen in Boston that we need to take care of.
That would be all I guess. I would love to hear any tips/ideas on what I could've done better.
Bede I'm sorry but I missed your post with possible cities earlier today (read first thing after I opened my eyes) I should have followed your advice. I saw your post at 9th turn so there wasn't much I could do

Sorry.
Hope I didn't make too much mistakes. Here is the save as well: