pre-turn
wake horses to upgrade
Change some builds to riders
disband some vet obsolete units
sell WM for 60+71+28+15+3gpt+3=237gold
get RoP with Egypt and America, we'll attack them last
Send units where we'll need them
1110AD
We now have 17 riders
1120AD
Magnetism in MT in 4 @50%
start to put cities on wealth after completing build, bit tiresome to move all those explorers.
1130AD
rush all ships we need so we can get them to loading sites
23 riders and counting
1140AD
Not much
1150AD
more of same
1160AD
MT in Banking in 4 @20%, all AI know Music Theory but don't trade
upgrade most riders
IBT
give America Physics for ivory
1170AD
we now have 22 cavs and 8 riders
1180AD
set sail
1190AD
just moving along
1200AD
We get banking Steam in 4 @100%
Land stack in Egypt 23 cavs, 6 riders, 4 explorers and a settler
There are 2 sets of 2 ships heading for Spain from the other side, each containing some obsolete elites, riders and cavs.
Just couple of more turns to get units in place, then the fun begins.
Buy some maps before starting war so we know all roads, and won't be supprised.
View attachment Myth_01_1200AD.SAV