grandad1982
Deity
- Joined
- Dec 4, 2007
- Messages
- 2,552
Hello and welcome to the replay of NCSG IV - The Return of the Mummy!
After being out REXed by the AI on an Arid map were we spent hammers on wonders rather than settlers, we've decided to re-roll the start. This time instead of mixing a Religious Economy [RE] with an espionage one we plan to focus on just the RE.
We're still using Ramesses on a Pangea map but this time its a temperate map rather than arid one.
Our leader
To help us power our RE we will need to do some wonder building!
So what our those wonders? Look in here to find out!
IMO there are 3 vital wonders for us to grab here:
1. The Apostolic Palace [AP] - gives 2
per building of the AP religion along with its voting abilities for the resident.
2. The Spiral Minaret [SM] - 2
from all state religion buildings.
3. University of Sankore [US] - 2
from all state religion buildings.
There are also two other wonders to consider (well three if you count the Mids).
4. Angkor Wat [AW] - 1
from Priests.
5. The Sistine Chaple - 5
from state religion buildings.
Wonders 1,2 and 3 should almost certainly be built by us if possible. 4 and 5 would be nice to control but we probably don't need to worry about them that much (War. What is it good for?.....).
I have rolled 3 starts for some reason that still escapes me. Probably as I was chatting on the phone at the time....
A
B
C
Vote for one please.
The roster is as follows:
GatlingGun
Bleys
Groogaroo
Krick19
S.ilver
grandad1982
This is open to re-arrangment as suits peopls needs.
We'll be playing a generous 24/48 but if you can't play please let us know and swap!
20 turns in the BCs and 10 in the ADs.
These are the saves. Please don't play them even if its not the one you voted for or we end up playing! The map regen process keeps the same AIs (I think) so it will be a spoiler!
After being out REXed by the AI on an Arid map were we spent hammers on wonders rather than settlers, we've decided to re-roll the start. This time instead of mixing a Religious Economy [RE] with an espionage one we plan to focus on just the RE.
We're still using Ramesses on a Pangea map but this time its a temperate map rather than arid one.

Our leader

To help us power our RE we will need to do some wonder building!
So what our those wonders? Look in here to find out!
Spoiler :
IMO there are 3 vital wonders for us to grab here:
1. The Apostolic Palace [AP] - gives 2


2. The Spiral Minaret [SM] - 2


3. University of Sankore [US] - 2


There are also two other wonders to consider (well three if you count the Mids).
4. Angkor Wat [AW] - 1


5. The Sistine Chaple - 5


Wonders 1,2 and 3 should almost certainly be built by us if possible. 4 and 5 would be nice to control but we probably don't need to worry about them that much (War. What is it good for?.....).
I have rolled 3 starts for some reason that still escapes me. Probably as I was chatting on the phone at the time....
Spoiler :
A

B

C

Vote for one please.
The roster is as follows:
GatlingGun
Bleys
Groogaroo
Krick19
S.ilver
grandad1982
This is open to re-arrangment as suits peopls needs.
We'll be playing a generous 24/48 but if you can't play please let us know and swap!
20 turns in the BCs and 10 in the ADs.
These are the saves. Please don't play them even if its not the one you voted for or we end up playing! The map regen process keeps the same AIs (I think) so it will be a spoiler!