((( Turns 1 to 3 posted earlier )))
[IBT 230]
*** out of game discussion ***
Asked for help on research. Team decides to go for Currency.
*** end of out of game discussion ***
We make the change from Polytheism to Currency.
We have a revolution to get to Republic.
Barbarian activity near Valencia.
Madrid (6), Barcelona (7), Seville (6), Toledo (6), Ivory City (5), Salamanca (4) and Santander (2) have lost all productivity, due to demonstrations and general unrest.
Which government do we want? Republic. (Odd, that was quick. The anarchy was limited to the IBT.)
Barracks Built:
Barcelona, Toledo, Murcia
Barracks being built:
Santander
4 210 BC
Our income is now -26 gpt. We have 47 units and they are -47gpt.
Seven cities had hissy fits when we went into Anarchy in the IBT. Each city had some unhappy people, but in no case were there enough for civil disorder. I think I will just grit my teeth and let them self-adjust.
Currency is 7 turns away.
England is sending a Spear/Settler combo towards Santander, probably heading to our east coast. An English warrior is due south of Santander.
Move SwordsmanToPurpleDot southeast, so he is south west of Santander.
Move Sword to SwordsmanToPurpleDot's old location.
Hope that the English warrior will move west, out of Spain. If so, move unit from Santander due south to complete the block.
Move warrior in woods northwest of Zaragoza west to grassland.
Upgrade vet warrior in Toledo.
SecondEnglishWorker finished irrigating, now begins road.
Archer in woods near Viking land moves northeast, to keep tabs on Viking Sword/Settler combo.
Regular archer near Valencia attacks horsie-barb, wins, promotes.
Warrior in Logrono moves to protect worker west of Valencia from warrior-barb.
Archer with WorkerToToledo moves into Pamplona.
Vet sword from Murcia to Vitoria.
Reg sword from Vitoria exchanges worker protection duties with vet sword.
In Pamplona, wake vet sword, fortify reg sword.
Wake reg warrior in Murcia.
Trading
[IBT]
All of our cities have had order restored. But our gold situation has become slightly worse, moving to -27gpt and 49 units.
Fiddle with the sliders. To get positive cash flow, Currency takes 11 turns from now, instead of 6.
Will examine next turn, after all our cities have been productive under Republic for one full turn.
Warrior-barb attacked fortified warrior in Valencia and lost.
English warrior south of Santander moved west and joined Settler stack that moved north. Three Orange units on a hill, 2SW of Santander.
5 190 BC
Wake vet Archer in Santander and move south.
Worker moves adjacent to Jaen, to irrigate and road. Reg sword moves with him.
In Ivory City, new reg sword fortifies and releases warrior to go upgrade. Warrior heads to Barcelona.
Worker moves to grassland north of Logrono to mine and road.
Archer shadowing Viking Settler moves west.
Worker moves from roaded flood plain to grassland norhtwest of Santander to mine and road.
Wake reg sword in Jaen and send to Vitoria for guard duty.
Send archer and two vet swords in Pamplona to hill 2E of Birka. Leave reg sword (fortified) and settler.
Move vet sword from Barcelona to Madrid. Wake one reg warrior in Madrid and move to Barcelona.
Vet sword from Toledo heads south to Viking land.
Archer head to barb-camp near Valencia.
Warrior back to Logrono.
Auto move FirstEnglishWorker and another worker to be south of Madrid. Until our border expands in the north, no more improvements needed. Two turns to arrive.
Trading
Rangar is Annoyed with us. Elizabeth is Polite.
[IBT]
Viking settler pair moves adjacent to Birka.
English settler pair move NW to flank our block.
6 170 BC
Still running with a negative economy.
Currency 5 turns away. Remember that in Depotism, Currency was a 12 turn project, here it (was) only.
Reduce science to 30% and we get Currency in 9 turns and have +6gpt.
Will not upgrade reg warriors, but will place them in cities with barracks.
Move archer on hill near Birka southwest to extend block.
Leave swords in place on hill near Birka.
Worker mines grassland at Santander.
Worker completes road west of Zaragoza, moves west adjacent to Pamplona for more roadwork.
WorkerToToledo mines roaded grassland NE of Pamplona.
Req warrior moves to Toledo.
Worker roads irrigated desert W of Pamplona.
Worker completes mine east of Logrono, moves to help chop. Five turns left, will begin chopping with four turns left, to finish chop in two turns.
Worker starts mining north of Logrono.
Vet Archer attacks barb-camp, wins, get 25 gold, but no promotion.
Not sure what to do with SecondSettler (Madrid). Looked at dot map from Post #120. Two city sites on Ring1 around capital not yet built, neither one great sites.
SecondSettler heads NW to Yellow2 on that dotmap.
Trading
Ragnar is Cautious, Elizabeth still Polite. But still no trades.
These two have an ROP in place. Will try to get one with England when it expires.
[IBT]
English settler pair heads south.
Viking settler pair heads east.
7 150 BC
Workers arrive south of Madrid and begin irrigating flood plain.
SecondSettler moves onto Yellow2.
Reg sword arrives in Vitoria, fortifies and releases vet sword from guard duty.
Worker begins road to connect Pamplona to Zaragoza.
Road completed in forest north of Zaragoza. Worker moves northeast to mined grassland to build road and connect Zaragoza to Seville.
Worker makes road on mined grassland northeast of Logrono.
Worker helps with chop southeast of Logrono, to add to Temple.
Let barb-killing archer heal.
Move sword north of Santander north on road and then west to desert, with the goal of moving west next turn and blocking Viking settler from heading to our east coast.
Archer southwest of Birka, in forest, head to mountain near Stavanger to be a snoop.
Worker south of Murcia to south of Vitoria. Will complete the Southern Loop and connect to Pamplona.
Worker than completed chop at Murcia, irrigates.
New vet sword from Toledo heads south.
Wake warrior in Madrid and send to Barcelona for future upgrade.
Trading
[IBT]
Vikings want to swap World Maps. No.
Viking settler pair moves southeast.
English settler pair moves southeast.
8 130 BC
Worker makes road to connect Seville to Zaragoza.
Move sword west to grassland for a blocking action that may no longer be needed.
Move worker to same tile.
Archer northwest to mountain and spypost.
SecondSettler founds city of Valladolid on Yellow2. Set it to making a galley in 15 turns, will grow in 10.
Archer heals some more.
Salamanca builds reg sword, it fortifies. Wake reg warrior and send towards Toledo. Both Toledo and Barcelona are three turns away and Toledo is closer to the Vikings.
New sword from Seville heads to Valencia to swap with reg warrior, a three turn trip.
Trading
Nothing.
[IBT]
Feels like too many workers improving, not enough connecting roads to the front lines.
Viking settler pair move southeast.
English settler pair reverse course and move northwest.
9 110 BC
Worker completes road in hills NE,E of Madrid. Moves southeeast to irrigate desert.
Workers southeast of Logrono build mine.
Sword moves adjacent to Valencia.
Warrior in Valencia heads west, towards Toledo for upgrade.
Fully healed vet Archer heads south to get on a road.
Worker in desert west of Pamplona moves south into unclaimed land to build road for the Southern Loop.
Move SwordsmanToPurpleDot southwest to coastal hill. Realize that Viking settler could be heading here.
Wake sword in Santander to move southwest to fill gap in the block line.
Worker on grassland begins roading the Southern Loop.
Worker on hill northeast of Seville moves southwest, across river. Next turn will move southwest again to build road in that desert tile, which will reduce travel time from Toledo to Seville from two turns to one.
Trading
[IBT]
Viking settler heads southwest.
English settler heads north.
10 90 BC
Worker south of Madrid moves southeast to irrigate flood plain.
FirstEnglishWorker moves south to build irrigate desert.
Reg warrior arrives in Toledo from Salamanca.
New reg sword in Ivory City heads to Valladolid.
Vet sword in Barcelona heads to Vitoria.
SecondEnglishWorker finishes irrigating south of Vitoria, moves southeast.
Worker in desert begins his part of the Southern Loop.
Move archer north into Santander.
Road completed to connect Pamplona to Zaragoza. Worker move to Santander to begin road to connect to front line troops.
Reg sword arrives in Valencia and fortifies.
Vet archer moves south, heading to Logrono for guard duty until reg sword arrives from Seville, several turns from now.
Worker makes road to connect Jaen to rest of the Spanish Empire.
Move both warriors in Logrono towards Toledo.
Move worker northeast of Logrono to coastal grassland between Logrono and Seville to build mine.
New worker from Zaragoza moves west, heading towards the front line.
Trading
Ragnar not willing to discuss terms on Construction.
[IBT]
End of Turnset Twelve Stats:
Science: Currency 4 turns
Treasury: 663 gold, +11 gpt, 5.3.2
Trade: -
Cities:
- Madrid (7): grows in 6 turns, settler in 6 turns, culture expansion in 388 turns.
- Barcelona (7): grows in 8, vet swordsman in 3 turns, 0 culture.
- Seville (7): grows in 11, reg swordsman in 3, 0 culture.
- Toledo (7): grows in 9, vet swordsman in 3, 0 culture.
- Ivory City (5): grows in 3, reg swordsman in 5, 0 culture.
- Salamanca (5): grows in 17, reg swordsman in 4, 0 culture.
- Murcia (3): grows in 7, vet swordsman in 2, 0 culture.
- Valencia (2): grows in 7, granary in 45, 0 culture.
- Zaragoza (2): grows in 10, worker in 1, 0 culture.
- Pamplona (1): grows in 10, worker in 10, 0 culture.
- Vitoria (2): grows in 5, temple in 5, 0 culture.
- Santander (3): grows in 10, barracks in 23, 0 culture.
- Jaen (2): grows in 7, temple in 19, 0 culture.
- Logrono (2): grows in 10, temple in 10, 0 culture.
- Valladolid (1): grows in 8, galley in 13, 0 culture.
Military:
- 04 Archers, 0 in production
- 24 Swordsman, 6 in production
- 10 Warriors (obsolete)
- 16 Workers, 02 in production
- 01 Settlers, 1 in production
- 00 Galleys, 1 in production
- 02 Slaves
Total units: 55 Allowed units: 0 Army Support Cost: 55 gpt
Vikings: 25 gold, 10 cities, up Construction
English: 19 gold, 12 cities, even on tech
And the save is
>here<.