End of Prior Turnset Stats:
Science: Code of Laws 2 turns
Treasury: 158 gold, 3gpt; 0.5.5
Trade: -
Cities:
- Madrid (6): grows in 2 turns, settler in 4 turns, culture expansion in 443 turns.
- Barcelona (5): grows in 10, swordsman in 4 turns, 0 culture.
- Seville (2): grows in 6, granary in 15, 0 culture.
- Toledo (3): grows in 2, swordsman in 7, 0 culture.
- Ivory City (2): grows in 5, swordsman in 7, 0 culture.
- Salamanca (2): grows in 9, swordsman in 9, 0 culture.
- Murcia (1): grows in 7, barracks in 7, 0 culture.
- Zaragoza (1): grows in 10, barracks in 40, 0 culture.
- Valencia (1): grows in 175, barracks in 37, 0 culture.
Military:
- 03 Archers, 0 in production
- 02 Swordsman, 4 in production
- 09 Warriors, 0 in production
- 08 Workers, 0 in production
- 01 Settlers, 1 in production
- 02 Slaves
Vikings: 478 gold, 8 cities, up Mysticism, Map Making and Horseback Riding
English: 91 gold, 8 cities, up Mysticism and Map Making
Have two barracks, (Barcelona and Toledo), do not need three more.
TO DO LIST:
Zaragoza, Valencia and Murcia from Barracks to workers
New city SE, SE and S of Murcia
Workers to connect Valencia.
Learn Republic
[MM]
Murcia (1), too close to completing the barracks 26 of 40, no change, due in 7.
Valencia (1), 17 turns to grow, barracks to warrior in 7, change to worker in 10.
Zaragoza (1), Barracks to worker, due in 10.
[IBT]
Purple, Orange and White move around Zaragoza.
1 730 BC
Begin last part of road to Murcia.
Begin road in middle tile between Seville and Salamanca, to connect to Iron (?).
Archer south of Madrid to Seville to garrison.
Warrior, and two workers E then S. Plan to move Archer from Seville to do guard duty of workers and move Warrior back to Seville.
Settler and Vet Sword SW to forest.
Nearby Archer SW to head to Red Dot as garrison.
FirstEnglishWorker and a worker NE to mine the Iron for Ivory City.
Trading
Ragnar learned Philosophy! Just what we need: angry people with axes arguing over existentialism.
[IBT]
We learn Code of Law, but need Philosophy to get to Republic. Select Philo, due in 7, and will try to trade for it.
2 710 BC
Workers begin road SE, SE of Seville.
Guard Warrior N to go back to Seville.
Archer from Seville begins guard duty.
In Salamanca, a worker is chopping wood and will be done in 6 turns. The sword is due in 7 turns, but with the 10 shields from the chop will be done in 6 and we waste about 7 shields.
Change Salamanca to Archer, due in 4, and will return to Sword after the Archer to get the full use of the chop.
Settler and Vet Sword both S to Western Blue Dot.
Archer near Zaragoza too far away from Barb, and Barb has an Orange Warrior to his west, so move Archer SW to mountain, looking for Barb camp.
Worker NW of Salamanca auto move to Seville to help in the road to Valencia and incense. Arrives in 3 turns.
Trading
Ragnar will trade Philosophy and Mysticism for Code of Laws. Done.
Elizabeth wants Philosophy for World Map and 90 gold, will not offer as much gold for CoL. Done.
English World Map is the pits.
Switch for Map Making to Republic. Due in 33!
[IBT] Punt. Save game and ask for help.
Republic 0.7.3, due in 25 turns.
Orange Warrior kills White Barbarian.
3 690 BC
Settler found Pamplona on plains.
Pamplona worker in 10, grows in 10.
Archer near Pamplona, SW.
Worker near Ivory City completes mine, begins road.
Archer near Zaragoza sees Barbarian, goes hunting. S.
Archer with workers near Seville just guards.
Warrior gets to Seville, fortifies.
New Settler (Madrid) W, W and S, heading to Red Dot.
Madrid drops to size 5, Republic now in 26 turns.
Trading
Nothing.
[IBT] England wants to swap world maps. Last world map from England was a bust, so we pass on this.
Barbarian near Zaragoza attacks Vikings and dies.
4 670 BC
Workers near Seville complete road, move SE onto mountain.
SecondEnglishWorker and Worker near Murcia move to plain to build road to Red Dot.
Archer near Pamplona W.
New Settler SW SW.
Vet Sword from Barcelona S, plan to guard workers.
Worker between Seville and Salamanca, S, then W to irrigate flood plain.
Archer near Zaragoza sees Barb Camp 3 SW and heads towards it.
Trading
Nothing.
5 650 BC
Workers on mountain start road.
Worker on Auto move arrived in Seville. Move to join workers on mountain.
Worker now between Madrid and Seville irrigate flood plain.
SecondEnglishWorker and Worker make road to Red Dot.
Vet Sword from Barcelona SW.
New Settler S (now with workers).
Archer now by Birka (Viking) NW.
Archer near Zaragoza, SW into forest, next to Barb Camp.
Trading
Nothing.
[IBT] Vikings take out Barb Camp SW of Zaragoza.
6 630 BC
Salamanca Archer -> Swordsman, due in 10.
Newest worker on mountain helps build road.
Vet Sword from Barcelona moves onto road workers to protect.
New Settler S.
Archer near Birka NW.
Named worker near Ivory City 'WorkerToToledo' and auto move to Toledo, 3 turns. Will build road to Pamplona.
Archer (Salamanca), auto move to Toledo, 3 turns.
Trading
Nothing.
[IBT] Murcia Barracks -> Worker, due in 5.
Valencia Warrior -> Worker, due in 10.
Ivory City Swordsman -> Swordsman, due in 8.
Toledo Swordsman (vet) -> Swordsman, due in 15.
7 610 BC
SecondEnglishWorker irrigate.
Worker S to make road.
Vet Sword S with worker.
New Settler SW to desert (Red Dot)
Archer W, Barb hunting.
Warrior (Valencia) S to mountain to keep an eye on Orange Warrior.
Swordsman (Ivory City), NW, NW; no Barb Camps NW of Ivory City.
Trading
Nothing.
0.7.3, -4gpt, Republic in 19 turns.
8 590 BC
Madrid Settler (LatestSettler) -> Settler, due in 6.
Worker makes road to Red Dot.
New Settler founds Vitoria on Red Dot, Worker in 10, grows in 10.
Archer sees Barbs in mountain. Attacks. Wins. Advances. Barb Camp to the west.
Worker near Salamanca, finished chop, irrigates.
LatestSettler (Madrid) SW to Purple Dot.
Swordsman near Ivory City, S, mountain to mountain, Barb looking.
WorkerToToledo and Archer S.
Trading
England now know HBR. She will sell for 90 gold; Ragnar for 100 gold. Both want gold and World Map.
England has worker for sale, 110 gold and World Map. Nope.
I think we can wait a few turns to buy HBR. By then it should be cheaper.
[IBT] Barcelona Vet Swordsman -> Vet Swordsman, due in 5.
9 570 BC
LatestSettler S, S and S.
Worker between Madrid and Seville; makes road on irrigated flood plain.
Mountain road to Valencia completed. All 3 workers and 1 Archer move E.
WorkerToToledo makes road. Archer guards.
Vet Swordsman (Toledo), to accompany LatestSettler.
Archer attacks Barb Camp. Wins. Advances. 25 gold.
Warrior near Valencia SW to mountain, Barb looking.
Vet Swordsman (Barcelona) named to "SwordsmanToPurpleDot", moves E.
Swordsman near Ivory City, S, to hill and road.
SecondEnglishWorker improving tile no city can use. Activate and move S.
FirstEnglishWorker and Worker finish the mine on Iron. Move both NE to make road on hill to Ivory City. Only one road connects Ivory City to rest of empire and that road is all valley. This gives a second road from the capital to the Ivory.
Trading
Ragnar has learned Math. But he will not share that or Map Making. The price for HBR is still the same and so is England's price.
10 550 BC
Road workers to Valencia, all three make road; road made.
FirstEnglishWorker and Worker make road in hill.
SwordsmanToPurpleDot arrives in Toledo.
Zaragoza Worker -> Warrior, due in 10, but no real reason.
Worker (Zaragoza) NW to road.
SecondEnglishWorker irrigates.
Swordsman near Ivory City SE, S and S, heading to Pamplona and Purple Dot.
Trading
Nothing
End of Turnset Stats:
Science: Republic 16 turns
Treasury: 240 gold, -4gpt; 0.7.3
Trade: -
Cities:
- Madrid (6): grows in 2 turn, settler in 4 turns, culture expansion in 410 turns.
- Barcelona (6): grows in 10, swordsman inn 4 turns, 0 culture.
- Seville (3): grows in 6, granary in 5, 0 culture.
- Toledo (4): grows in 2, swordsman in 2, 0 culture.
- Ivory City (3): grows in 5, swordsman in 5, 0 culture.
- Salamanca (3): grows in 9, swordsman in 3, 0 culture.
- Murcia (2): grows in 17, worker in 2, 0 culture.
- Valencia (1): grows in 7, worker in 7, 0 culture.
- Zaragoza (1): grows in 10, warrior in 10, 0 culture.
- Pamplona (1): grows in 7, worker in 7, 0 culture.
- Vitoria (1): grows in 8, worker in 8, 0 culture.
Military:
- 06 Swordsman, 4 in production
- 04 Archers, 0 in production
- 10 Warriors, 1 in production
- 09 Workers, 4 in production
- 01 Settlers, 1 in production
- 02 Slaves
Total units 30; Allowed units 44.
The Spanish Empire at 550 BC:
The save is
here.