NESLife attempt #3

Spoiler :
Cephrivervalion: The Farow
Evolved from: Rivervalion
Genes (30): Plankton Eating x1, Complex Stomach x1, Flesh Eating x2, Vibration Sense x2, Eyes x2, Brain Power x2, Skeleton x1, Cartilage x1, Jaws x3, Fangs x1, Communal Behaviour x3, Crawling x1, Water Retention x1, Lungs x1, Walking x1, Scales x1, Digging x1, Hibernation x1, Swimming x3, Parenting Instinct x1
Description: The Rivervalion went through a period of enlargement of the brain which gave it new social abilities. In order to increase the chance of survival amongst the young the pack of creatures would cooperate to protect the nest from egg raiders. As the eggs hatched the young would also be protected by the larger adults. To support the new brain the hunting abilities were substantially increased through greater cooperation and speedier swimming capabilities.


Predarivervalion: The Farow
Evolved from: Cephrivervalion
Gene added: Skeleton x1, Jaws x1, Lungs x1
Gene removed: Plankton Eating x1, Communal Instinct x2
Description: The river banks were dominated by the Cephrivervalion but a new branch of creatures was beginning to emerge. A more aggressive and deadly predator. These creatures began to isolate themselves from the typical pack of their ancestors only meeting to mate. The predators were ambush preadtors waiting for whatever came their way when their powerful and strengthened skeletal system was unleashed to overwhelm even the strongest prey. The size of jaw grew greatly as did their lung capacity allowing them to wait underwater perfectly still for hours for any animal to come within striking range.
 
Yea stick seeds but also draw an appendage
 
Spoiler :
Valios Polyteiras: Littleboots
Evolved from: Chrontrevalion
Genes (33): Complex Stomach x3, Flesh Eating x4, Swimming x1, Vibration Sense x2, Eyes x2, Brain Power x1, Skeleton x2, Cartilage x1, Jaws x2, Fangs x1, Communal Behaviour x4, Water Retention x2, Lungs x1, Walking x3, Climbing x1, Parenting Instinct x2, Large Eggs x1
Description: After the Event, the Phratrevalion stomach evolved to accommodate a wider range of nutrition, as what little was around had to be sufficient. Cooperation also improved as competition for meager resources had to be pushed out.


Valios Polykalios: Littleboots
Evolved from: Valios Polyteiras
Genes (36): Complex Stomach x3, Flesh Eating x4, Swimming x1, Vibration Sense x2, Eyes x2, Brain Power x2 (+1), Skeleton x2, Cartilage x1, Jaws x2, Fangs x1, Communal Behaviour x4, Water Retention x2, Lungs x1, Walking x3, Climbing x3 (+2), Parenting Instinct x2, Large Eggs x1
Description: As the forests returned and competition stiffened both from its biological ancestors, as well as entirely alien species, the Polykalioi returned to the trees with a vengeance.
 
Iggy's Notebook

On the Thermoregulation of Venatorixidae

Ah yes. One of the many interesting features of these delightful little arthropods. I believe it was the Viparix which was the first to evolve this trait. Or was it the Audorix? Can't recall.

Anyway, just under the hard exoskeleton is a hollow, honeycomblike structure. An insulating packet of air. More recent species have developed a looser set of carapace plates, which are useful for several reasons. The relevant one in this case would have to be the ability to thermoregulate more than just by adjusting bloodflow around the honeycomb layer. In warm times, these animals can shift their outer plates, opening them up to the air and creating cooling air circulation. Heated blood is brought up to these 'air conditioned' regions, to radiate the heat out.

Meanwhile, in cold times, the carapace pieces are held tightly together, trapping air as another layer of insulation (in addition to the spaces inside the honeycomb structure). An interesting feature I've noticed on Gregarixes is the development of fibrous growths under the exoskeleton plates, which help to trap air even more efficiently. A useful adaptation for a generally cold environment, I must say.

Precursors to the Symbicus

Yeah, the Symbicus has some interesting history leading up to it. Chungi have a long history of being Saprophytes- and this never applied exclusively to plants and dead materials. There have been several cases of them growing on animals- though the only truly notables ones were on the largest of the duplers, the Diplos and Plutos. Remember them? Ah, good times. Anyway, they were large and slow enough to grow on, and apparently stupid/pain-resistant enough to resist it.

At any rate, some populations of Chungus became specialized to grow on animals. More effective at anchoring, less obtrusive, and such.

And then came the mass extinction.

Heheh, oh man, that one sure did toss us for a loop. Good though, it's nice to shake things up, and a major branch got entirely wiped out. Pity it wasn't the Valions, but what can you do?

I kid, Valions are okay. I've got nothing against 'em, other than their masters' singleminded goal of wiping out Scuteridae... or something like that.

But I'm getting off topic. With the mass extinction, everything suffered, and the hosts for the animal-riding Chungi were toast. I would have expected them to go extinct, but they apparently weren't so specialized that they couldn't live in typical habitats. Thus, those genes survived in Falciria, and continued to develop. Over several million years, the distinct species known as the Symbicus developed, primarily on the backs of Saaranices.

It took a few interesting developments to make this practical. Doubtlessly most important was its method of infiltration. Roots could easily hold onto the back of the herd animals without causing pain, and burnt out several nervous areas with acid. Meanwhile, the symbiotic tendrils could be given free reign to spread through the animal, integrating the Symbicus and host. A mutual relationship tending slightly towards the Symbicus in advantage develops. Winning all around, and the Chungus can survive.

Hooray!

Note: Chungus is both a name for a species, and the saprophytic descendants of the Urchin. Pardon the confusion!
 
@Lord Iggy, cool story once again :D

When will the next update be?

When i get some free time, i have another NES to update also :o Im forced to admit that running two NES's at once is not good, even if they are relatively light ones.
 
Spoiler the dull, dull details :
Blood Aurora: North King
Evolved from: Black Aurora
Genes (30): Eating Dead Things x1, Complex Stomach x1, Flesh eating x3, Lungs x2, Vibration Sense x1, Eyes x3, Flying x5, Feathers x1, Walking x1, Talons x2, Jaws x1, Cartilage x1, Skeleton x2, Water Retention x2, Cold Resistance x1, Brain Power x1, Tough Eggs x1, Parenting Instinct x1
Description: As the mass extinction wiped out vast numbers of species, the Auroras managed to survive through sheer adaptability. However, they were not stagnant through the period: their legs became more powerful to give them a running start on flying, and their young were now better sheltered from the elements, and saw some basic parental care. Perhaps most importantly, however, they developed stiff feathers, which improved their wings durability while also allowing them to fly better than ever.

+

Silver Aurora: North King
Evolved from: Blood Aurora
Gene added (you can add 3): Feathersx1, Insect Eatingx1, Nocturnalx1
Gene removed (optional, remove up to 3): None
Description: The Silver Aurora is a branch of their family that dominates the dark. Though its relatives had rapidly filled up the various positions of carnivorous fliers and insect-eating fliers during the day, the Silver was a versatile predator which was able to pick off unsuspecting animals while they slept.

=


Silver Aurora: North King
Evolved from: Blood Aurora
Genes (33): Eating Dead Things x1, Complex Stomach x1, Flesh eating x3, Insect Eatingx1, Lungs x2, Vibration Sense x1, Eyes x3, Flying x5, Feathers x2, Walking x1, Talons x2, Jaws x1, Cartilage x1, Skeleton x2, Water Retention x2, Cold Resistance x1, Brain Power x1, Tough Eggs x1, Parenting Instinct x1, Nocturnalx1
Description: The Silver Aurora is a branch of their family that dominates the dark. Though its relatives had rapidly filled up the various positions of carnivorous fliers and insect-eating fliers during the day, the Silver was a versatile predator which was able to pick off unsuspecting animals while they slept.
 
Owwwww, Wonder if they can sneak up on my Tundra Oltics....:hmm:

Nice Story Iggy! I think you will get it since I had put in 2 stories, andadventure and an anayisis....
 
Well, Daft likes spreading awards, so you have a great shot at getting the Story Award. I'm hoping that I finally win the ever so difficult-to-get Innovation award... apparently an arboreal flying song lobster isn't innovative, but I think that the Symbicus may have a good chance. :p
 
Lord_Iggy said:
apparently an arboreal flying song lobster isn't innovative,

Hey it was! Its just that I've always been giving the 'innovation award' to creatures with totally new 'genes' and ways of doing things.

Also, the update is still quite a few days away im afraid :)
 
Spoiler stats :
Long Nosed Aurora : Luckymoose
Evolved from: Black Aurora
Genes (27): Eating Dead Things x1, Complex Stomach x2, Flesh eating x3, Lungs x2, Vibration Sense x1, Eyes x3, Flying x5, Crawling x1, Talons x2, Jaws x1, Cartilage x1, Skeleton x2, Water Retention x2, Cold Resistance x1, Brain Power x2, Long Beak x1
Description: The Long Nosed Aurora is an example of evolution and survival. The mass extinction left the lands empty with many small insects able to burrow into the ground and into small areas. The need to catch these insects was ever growing and the Long and sharp beak came into play. Able to stab in a small hole and drag the squirming insects out gave the Long Nosed Aurora an advantage on the field of finding food. A stronger stomach, with the ability to extract protein from the insects helped as well. With the intelligence of the creature believed to be higher than the ancestors, no doubt in use for searching of burrows. The colors of the skin changed to a light brown-red. To blend in with the grounds it hunted on. Weaknesses to larger animals meant the camouflage was an early defense before flight could be taken into account.


Evolution Template:
Temptress Fador : Luckymoose
Evolved from: Long Nosed Aurora
Gene added (you can add 3, or 4 with bonus): x2 Scent Glands, x1 Strength
Gene removed (optional, remove up to 3 or 4 with bonus):
Description: In order to track down and hunt the various insects that hide in the ground the Temptress Fador evolved strong chemical glands that give out a near copy of the mating scent of certain insects. Literally leading the poor critter to its death with temptation of sex. It must also be noted that the wings are stronger and capable of longer flight and carrying heavier prey.
 
I hate to say this, but im totally lacking inspiration for this NES at the moment :( Im also quite busy aswell. I really don't know when the update will be. Im also not happy about the updates, and don't know how to present the info that people need or want, without writing a book each time. I think i need a break from this for a little while.

Tho Im still kinda proud that this has been going since may. Ive done as many updates for this than just about all my other NES efforts put together.
 
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