OK, about simplifying things, as I said before it is the pictures of the critters that take the most time. Here is an experiment with a simpler style that was much easier to do. I could do weekly updates if stuff looked like this. However, it looks a lot less good, IMO. I would like to know what people think:
PS, some delayed replies/questions...
Swissempire said:
Land Mollusk: Swissempire
Evolved from: Slimey Slug
Genes (6): Crawling x1, Plant Eating x1, Stinging Tendrils x2, Plankton Eating x1, Slime x1
Added Genes(3): Breathing x1, Eating Dead Things x1, Nutrient Rich Slime x1
Genes removed: Stinging Tendrils x2
Description: The Land Mollusk is the first "land slug" and the predecessor of the Mollusk line. Evolving the traits of a scavenger and losing extraneous things, the Land Mollusk is now the perfect creature for the destroyed world. In addition, the mucus it secretes after crawling has a nourishing factor that helps replenish the soil and give new habitats for its children
@Swissempire, I meant to say about this, the 'Nutrient Rich Slime' is very charitable of you, but I'm not sure a scavenger would evolve something like this! We can assume that all scavengers help to recycle nutrients and etc with their ordinary eating and excreting.
Maybe the nutrient slime can be extra 'eating dead things'? Or some kind of 'milk' to help its offspring, though I think that would only really work if it had some 'parenting instinct'.
Also I require it to have 'water retention' to get on land, so I'll be using that instead of 'breathing' if thats OK. If its simple enough, it wont need proper lungs. Especially as there are some anomalously large creatures in the game that don't have any gills or lungs

.
BTW, really the Leafworm may be a better choice to evolve from, as it is already on land. This Land Mollusk is going to face tough competition.
Prometheus4096 said:
Evolution Template:
Cyanosiphonora : Prometheus4096
Evolved from: Plankton
Genes (2): Plankton Eating x1, Photosynthesis x1
Description: Small simple organisms that grow together in large colonies, forming what appear to be large jellyfish-like creatures, floating near the surface of the ocean.
All individuals in the colony are identical and capable of sustaining themselves through photosynthesis. By excreting fluids and mucus the individual organisms together are able to form membranes creating a structure that allows them to filter out and digest plankton.
Occasionally, particularly when a colony has reached a significant size, pieces of the colony break free and slowly float away to grow into colonies of their own.
@ Prometheus4096, I did post about this before. I appreciate you taking the time to post this, but im afraid this is too primitive an organism to be appearing at this stage of a game

. It would be a bit odd if this sprung up out of nowhere, even odder if it was then able to survive. Really it should have been one of the first to evolve... and actually it has kinda already evolved, as we already have 'spongita' species that have both plankton eating and photosynthesis.
I guess it would be more fun to start your own line, but I think the game has suffered from people doing that too much. There's nothing to stop you branching off from the Terranova species to make something totally different:
update 18 said:
Spongita Terranova: NPC
Evolved From: Spongita Terra
Genes Genes (13) Photosynthesis x3, Plankton Eating x2, Mass Reproduction x3, Poison x1, Roots x3, Parasitic Tendrils x1
Description: Smaller than its ancestors, but armed with flexible parasitic tendrils which can invade neighbouring plants/sponges. It can also trap and digest more plankton.