Evolution only creates improved reproductive success, it doesn't set out to be evil.And you've just given me an evil idea for next turn.
Of course, sometimes the path to greatest reproductive success involves things humans might find distasteful or 'evil'. So as long as it's productive evil, and not lulzy evil, then I'm sure that your species will experience great success.
Before photosynthesis, the earliest cells would have to either run very slow chemosynthetic metabolisms, or feed off of a 'primordial soup' of simple organic compounds. That niche kind of disappeared a while ago, so having no dedicated energy-gathering system is a rather significant liability."Passive Nutrient Feeding": Er. You know, the way my people ate before they evolved photosynthesis.
To clarify: I was going for the "accidentally eats but doesn't get much value out of" angle; something like an organism with nothing but Acid X 1 + Swimming X 1 would do. That wasn't nearly clear enough, rereading it.
Edit: Definitely wasn't going for the carnivore angle .
Also, if it kills things and leaves their bodies nearby, your species runs the risk of attracting generalist scavenger/grazers towards itself. Just a fair warning, otherwise, sounds good! On the other hand, you could leave the corpses of those you kill to serve as a distraction for potential predators, or to lure superpredators which may kill creatures that would otherwise graze on you.