Standard Immortal Communitas_79 with Poland. SV on Turn 376.
Not too much to say compared to my last one, just a few notes.
1) Now playing with the full hotfix in place, Immortal felt like Immortal again. Ethiopia was on top of me all game, and I inched closer all the way until the end, a very tight game.
2) I was really pleased to see that Ethiopia was both going for an CV (was 1 civ away on Influential....hehe and it wasn't me!), but also kept building spaceship parts to compete with me on SV (it had built 2 when I finished the SS). That was something lacking in the previous version that I was happy to see some correction. I still think it could have been a bit more competitive as it hit 80 techs about 5 turns before I did...but I could attribute that to me being more production heavy focus and optimizing ITRs for really high prod bonuses.
3) I do think the AI is too keen to accept war bribes...but at least I found the AI would sue for peace quickly, so I wasn't committed to them for huge stretches of time.
4) I had a continent all to myself this game, with the Mayans/Vikings just north of me. And after dealing with a LOT of barbs, I started expanding very quickly. It definately pushed my happiness to the limit, doing nothing but building I stayed just above 34% until Caravels....when I was finally able to meet all of the other civs and get enough luxs to push me back up. It took a number of public works to actually stay above 50, but I was able to comfortably hold my happiness in the late game.
5) I had Two Kay Foods this game. So its interesting that certain corps are really focused on franchises, others like a few franchises and then using TRs with those franchises for big bonuses....and TK foods is about no franchises

Honestly with TK I have found the power of the corp is in the ability to ignore franchises. I build my offices immediately for the initial food boost and the happiness reduction...and then if franchises come great, but otherwise whatever. Its probably the best corp for staying on ITRs through the franchise period with little repercussion, and almost no issue if you get sanctioned. I think its still one of the weaker corps but its at least an interesting niche.
6) I'm curious what people think about Stock Exchanges. I find I'm really struggling to justify their cost in most games. Maybe I should just plant one in the capital and be done with, but its very expensive for the benefit it provides. Compare it to wire service which provides a heap of bonuses at that point in the game.
7) I've noticed that in general my Vassals are nicer to me than before. As I long as I don't abuse them, they seem generally willing to trade votes with me, get declarations of friendship, make reasonable offers, etc.