I had not seen a lot of stupid runaways lately but thankfully the game reminded me that it's still civ 5. At least there's two of them this time, Tradition Poland with 14 policies and 31 techs and Progress Carthage with 11 policies and 34 techs as well as a bunch of wonders, Russia honorable mention with 34 techs and my Parthenon... Some observations on how the game feels;
-Tradition vs Progress for the AI seems relatively even.
-The happiness feels good. It allowed long war with Harald, suffering 17 war weariness right now. It's just taking too long to take more than a city of his with the great wall and fealty. Might need Gunpowder to make more of a dent. A couple cities are suffering from local unhappiness at this point. I'll see how I'll deal with this...
-Kinda strugging with food at this point. I'm definitely missing the food from going fealty or a personalised religion or even the authority border food. Still 5th with pop though so... China is first by far on pop, even though she is not necessarily doing too well otherwise, I like that let's try to maintain this China flavour.
-The settler situation hasn't been a problem really. My capital handled it but I've got a few maritime allies. Therefore, I don't necessarily have a strong opinion on it, if people like it I'm okay with it.
@ridjack you might want to describe your game more specifically so that we can deduce what happened : )
-Unit cap feels a bit low for the amount of units I need.
This game doesn't feel as engaging as the few I've played before. Might be that I didn't get the two wonders I actually wanted but a couple other ones instead. I'm also struggling to keep up with culture even with constant warfare and culture from Acropolis buildings. Might be that the runaways are too strong in that regard. The fact that I didn't get a religion makes Diplomatic Victory considerably harder too. I see some outs from this situation that entails some further expansion to secure trade routes to the runaways, it will definitely put me on many people's crosshairs, if taking out Sejong won't do it already. I could probably take him out earlier but the warmonger penalty was rather heavy and I wanted him to set more Great Person Improvements aaand people paid hefty sums for me to leave him in peace.