One question with advanced actions: If you block an advanced action, does that just mean the spy will perform a different one, or that the spy will roll an advanced action and if it's one of the disallowed ones fail to do anything at all?
I've never really understood that and it greatly affects the value of blocking advanced actions.
There's an allocated pool of possibilities for spies every turn, and the pool is drawn from randomly. The pool fills up with x number of each advanced action type. If an action type is blocked, it isn't added to the pool. So the possibility of other actions increases by virtue of the pool's reduced variety. I've long intended to rework this so that the pool size remains the same but the action simply fails.
G