Standard Immortal Communitas_79 as Siam. Surrender on Turn 272.
So after showing some wins of late, figured got to put in some losses every so often to balance the books. This was one of those games where I just could not make friends. The Ottomans, Mayans, and Polynesia (and weirdly Brazil for some reason) decided that I had to die. War after war after war after war, sometimes together, sometimes separately, but they throw in whenever they could. Didn't matter what I did, I wasn't even in that great a position as you can see on score.
This game is not hopeless but its drained my spirit. I'm starting to get outteched again, my spies this game were lame ducks and couldn't steal a single tech. I couldn't hold any CSes, they would just get sniped back but one of my rivals. I lost 2 wonders by 1 turn, hehe we've all had those kind of games. I will also say the AI's citadel incursions near lampang caught me off guard. I am used to the AI sniping at my borders with GGs, but I didn't really consider the new military position it granted the Ottomans in this game, so when he brought this new attack against me (which was like....his 5th I think at this point), he had a really solid siege position that I couldn't break. So I think I'll put this one to bed and start a new one.
I will note that I tried Artistry this game over Statecraft just to see. Its only one game, but there are a couple of important notes that I saw:
1) Wonders: Statecraft has a better time getting wonders at this phase in the game for a few reasons. One, that extra early spy usually means that my tech is more competitive. Now artistry's science may help catch back up later, but that's too late for the wonder races in these eras. Also, even getting to ignore 1 culture prereq for a wonder is really good. Yes artistry has more culture, but I don't think its a full policy ahead level at this point.
2) Religion: For someone wanting to go power religion, using artistry for an extra Great Prophet is actually pretty darn solid. Realistically you need GPs to make any traction with a competition rival religion, and they are pretty expensive at this point in the game, so having a bonus one is pretty solid.