Philips beard
Prince
Think it looks good!
I'm no fan of multi units, but they look much better now then in earlier screenshots! Placed tighter together I think!

Snoopy said:This is an interesting pic
Notice how the frontline of the units on the right move forward and the units at the back stay put.
EonApocalypse said:To be honest I find this screenshot really dissapointing.
It doesn't look very different at all from the Civ3 I'm playing at the moment.
When I read about the 3D engine and ability to witness live battles, group different units together, etc, I was expecting a realistic ratio;ie - you could zoom riiiiiggght in from the globe and witness your armies marching through the hills, watch your horse contingents galloping through fields, etc. I didn't think it would just be the same 'grouped unit' animation that this Civ community developed years ago.
I was hoping they'd move away from the 'chess board' interface and more into an aesthetic, global, and realistic world you could partake in- or at least combine the two.
Civ is supposed to be a strategy game no? Personally I don't give a squabble about the graphics, I want improved gameplay
EonApocolypse, I fulfilled my battlefeild needs with rome total war, but it just doesn't fit in with civ and would take alot waoy from the gameplay if there was too much eye candy
Heffalump said:I think it will be great if we're allowed to combine individual units into multi-unit armies.
The tedium of moving around hundreds of individual units in the industrial and modern eras adds nothing to the game.
Fewer separate units in those eras also means fewer battles, which means each individual battle is of greater importance. And perhaps that helps add a little more drama to the late game.